Bot npc decoy: Difference between revisions
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(Created entity page. [Information from the Jungle Inferno leak of TF2. PLEASE FACT CHECK THIS PAGE!]) |
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{{ | {{LanguageBar}} | ||
{{CD|CTFDecoy|file1=tf_weapon_decoy.cpp}} | |||
{{this is a|model entity|game=Team Fortress 2|name=bot_npc_decoy}} | |||
An unused [[NextBot]] entity in Team Fortress 2 intended to be used for the scrapped Decoy weapon. | An unused [[NextBot]] entity in Team Fortress 2 intended to be used for the scrapped Decoy weapon. | ||
If this entity has an owner, then it will set its model and team to reflect the owner's class or disguise, and run forward in a straight line. Otherwise this entity will not spawn since it deletes itself upon not having an owner. | If this entity has an owner, then it will set its model and team to reflect the owner's class or disguise, and run forward in a straight line. Otherwise this entity will not spawn since it deletes itself upon not having an owner. | ||
== | == Dedicated Console Variables and Commands == | ||
{{ | {{varcom|start}} | ||
{{varcom|tf_decoy_lifetime||int|The lifespan of this entity in seconds.}} | |||
{{varcom|end}} | |||
[[Category:NextBot]] | |||
Latest revision as of 04:30, 19 May 2025


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CTFDecoy |
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bot_npc_decoy
is a model entity available in Team Fortress 2.
An unused NextBot entity in Team Fortress 2 intended to be used for the scrapped Decoy weapon.
If this entity has an owner, then it will set its model and team to reflect the owner's class or disguise, and run forward in a straight line. Otherwise this entity will not spawn since it deletes itself upon not having an owner.
Dedicated Console Variables and Commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
---|---|---|---|
tf_decoy_lifetime | int | The lifespan of this entity in seconds. |