Half-Life: Alyx Workshop Tools/Modding: Difference between revisions
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Modding {{hla|1}} can be basically done in two ways. The official method is to use the [[Steam Workshop]], by creating addons. The legacy method, reenabled with [[source2mod]], is by creating a mod folder, with the same structure of hlvr, and modifying its contents. Check out the documentation of both methods below. | |||
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== General == | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod|Installation of source2mod]] | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Installing_a_mod|Installing a Mod]] | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Creating_a_mod|Creating a Mod]] | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Saving_maps_ingame|Saving Maps Ingame]] | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Setting_a_Steam_Library_icon|Setting a Steam Library Icon]] | |||
== Main Menu == | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Chapter_creation|Chapter Creation]] | |||
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== Publishing == | |||
* [[Half-Life:_Alyx_Workshop_Tools/Modding/Source2mod/Releasing_a_mod|Releasing a mod]] | |||
== | == Workshop == | ||
* [[Half-Life:_Alyx_Workshop_Tools/Creating_an_Addon|Creating addons for Half-Life: Alyx]] | * [[Half-Life:_Alyx_Workshop_Tools/Creating_an_Addon|Creating addons for Half-Life: Alyx]] | ||
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Latest revision as of 07:05, 12 July 2024
Modding Half-Life: Alyx can be basically done in two ways. The official method is to use the Steam Workshop, by creating addons. The legacy method, reenabled with source2mod, is by creating a mod folder, with the same structure of hlvr, and modifying its contents. Check out the documentation of both methods below.
General
Main Menu |
PublishingWorkshop |