Item defuser: Difference between revisions
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{{ | {{CD|CItemDefuser|file1=item_defuser.cpp}} | ||
[[File:css_item_defuser.png|thumb|<code>models/weapons/w_defuser.mdl</code> in {{css}}.]] | |||
[[File:csgo_item_defuser.png|thumb|<code>models/weapons/w_defuser.mdl</code> in {{csgo}}.]] | |||
{{this is a|model entity|game1=Counter-Strike: Global Offensive|name=Item_defuser|game=Counter-Strike: Source}} | |||
==Entity description== | ==Entity description== | ||
This [[entity]] represents the defuse kit | This [[entity]] represents the defuse kit in [[Bomb Defusal]] maps. When this entity is picked up successfully by a player, it is removed and in code, the <code>CCSPlayer</code>'s <code>m_bHasDefuser</code> field is set to <code>true</code>. | ||
If a CT has picked up this entity, it takes significantly less time to defuse [[weapon_c4|C4]]. Without it, defusing a [[planted_c4]] requires the CT to [[+use]] it for 10 seconds or 5 seconds with a kit. | |||
{{csgo}} The [[item_cutters|cutters]] seen in [[Hostage Rescue]] maps use the same code class and thus are interchangeable with this entity. Both entities make a CT both defuse C4 '''and''' rescue [[hostage_entity|hostages]] faster (1 instead of 4 seconds). | |||
==Flags== | |||
{{fl|1|Start constrained|Prevents the model from moving.}} | |||
==Outputs== | ==Outputs== | ||
{{O|OnPlayerTouch|nofgd=1|Does not fire at all?}} | |||
{{O|OnCacheInteraction|nofgd=1|Does not fire at all?}} | |||
== Related Console Variables == | |||
These [[ConVar]]s exist only in {{csgo}}. | |||
{| class=standard-table | |||
! ConVar | |||
! Default | |||
! Description | |||
|- | |||
| <code>mp_death_drop_defuser</code> | |||
| 1 | |||
| Whether or not players drop their defuser on death. | |||
|- | |||
| <code>mp_defuser_allocation</code> | |||
| 0 | |||
| How to allocate defusers or [[item_cutters|rescure kits]] to CTs at the start of a round: | |||
*0: none | |||
*1: random | |||
*2: all CTs | |||
|} | |||
[[Category:Counter-Strike: Source Entities]] | [[Category:Counter-Strike: Source Entities]] |
Latest revision as of 04:32, 19 May 2025
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CItemDefuser |
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Item_defuser
is a model entity available in Counter-Strike: Source and
Counter-Strike: Global Offensive.
Entity description
This entity represents the defuse kit in Bomb Defusal maps. When this entity is picked up successfully by a player, it is removed and in code, the CCSPlayer
's m_bHasDefuser
field is set to true
.
If a CT has picked up this entity, it takes significantly less time to defuse C4. Without it, defusing a planted_c4 requires the CT to +use it for 10 seconds or 5 seconds with a kit.
The cutters seen in Hostage Rescue maps use the same code class and thus are interchangeable with this entity. Both entities make a CT both defuse C4 and rescue hostages faster (1 instead of 4 seconds).
Flags
- Start constrained : [1]
- Prevents the model from moving.
Outputs
- OnPlayerTouch !FGD
- Does not fire at all?
- OnCacheInteraction !FGD
- Does not fire at all?
Related Console Variables
These ConVars exist only in .
ConVar | Default | Description |
---|---|---|
mp_death_drop_defuser
|
1 | Whether or not players drop their defuser on death. |
mp_defuser_allocation
|
0 | How to allocate defusers or rescure kits to CTs at the start of a round:
|