Molotov projectile: Difference between revisions
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{{ | {{Tabs|molotov_projectile|csgo=1|custom1=molotov projectile (Left 4 Dead series)|custom1alt=Left 4 Dead series|main=csgo}} | ||
{{ | {{CD|CMolotovProjectile|file1=molotov_projectile.cpp}} | ||
{{this is a|model entity|game=Counter-Strike: Global Offensive|name=molotov_projectile}} It's a projectile spawned when throwing {{ent|weapon_molotov}} and spawns {{ent|inferno}} where it breaks. | |||
__NOTOC__ | |||
== Keyvalues == | == Keyvalues == | ||
{{KV Targetname}} | |||
== Flags == | == Flags == | ||
{{fl|1|Start Constrained|Prevents the model from moving.}} | |||
== Inputs == | == Inputs == | ||
{{I|InitializeSpawnFromWorld|Activates the grenade, causing it to explode after a few seconds as if it was thrown by a player.}} | |||
== See Also == | |||
* {{ent|weapon_molotov}} | |||
* {{ent|inferno}} | |||
Latest revision as of 03:32, 19 May 2025
| CMolotovProjectile |
molotov_projectile is a model entity available in
Counter-Strike: Global Offensive. It's a projectile spawned when throwing weapon_molotov and spawns inferno where it breaks.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
- Start Constrained : [1]
- Prevents the model from moving.
Inputs
- InitializeSpawnFromWorld
- Activates the grenade, causing it to explode after a few seconds as if it was thrown by a player.