Counter-Strike/Level Design: Difference between revisions
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{{back|Category:GoldSrc_Level_Design|GoldSrc (Half-Life SDK) Level Design}} | |||
{{cs}} This article focuses on {{cs|1}} Level Design. For general mapping tutorials, see [[:Category:Level Design]]. | |||
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== Getting Started == | == Getting Started == | ||
* | * [steam://install/254430/ Install Half-Life SDK (3.4) from Steam (must own Half-Life 1 on Steam)] | ||
:* [https://gamebanana.com/tools/5026 Download Hammer 3.4 from GameBanana] | |||
* [[Counter-Strike/Level Design/Configuring Hammer for Counter-Strike|Configuring Hammer for Counter-Strike]] | |||
==General== | == General == | ||
For {{cs}} Counter-Strike: | |||
* [[:Category:Counter-Strike entities|List of Counter-Strike entities]] | * [[:Category:Counter-Strike entities|List of Counter-Strike entities]] | ||
* [[Counter-Strike_Sky_List|List of Counter-Strike Skies]] | |||
For {{cscz}} Counter-Strike: Condition Zero: | |||
* [[:Category:Counter-Strike: Condition Zero entities|List of Counter-Strike: Condition Zero entities]] | |||
== Map Types == | == Map Types == | ||
*[[Counter-Strike Level | * [[Counter-Strike/Level Design/Assassination Scenario|Assassination Scenario]] | ||
*[[Counter-Strike Level | * [[Counter-Strike/Level Design/Escape Scenario|Escape Scenario]] | ||
*[[Counter-Strike Level | * [[Counter-Strike/Level Design/Defusion Scenario|Defusion Scenario]] | ||
*[[Counter-Strike Level | * [[Counter-Strike/Level Design/Hostage Scenario|Hostage Scenario]] | ||
{{ | {{Category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
== | == Additional Information == | ||
===Forge Game Data=== | === Forge Game Data === | ||
* [[Counter-Strike.fgd|Counter-Strike FGD]] | For {{cs}} Counter-Strike: | ||
* [[halflife-cs.fgd|Official Counter-Strike FGD]] | |||
* [[ | * [[Counter-Strike.fgd|Custom improved Counter-Strike FGD]] | ||
For {{cscz}} Counter-Strike: Condition Zero: | |||
*[[Condition Zero Deleted Scenes.fgd|Official Counter-Strike: Condition Zero FGD]] | |||
==External Tools== | == External Tools == | ||
===General=== | === General === | ||
* [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site] | * [http://www.slackiller.com/hlprograms.htm GoldSrc External Tool Resource Site] | ||
=== Compiling Programs === | |||
* [[ZHLT|Zoner's Half-Life Tools]] | |||
* [[VHLT|Vluzacn's Map Compile Tools]] | |||
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* [ | |||
* [ | |||
[ | |||
=== Modelling Programs === | |||
* [[MilkShape 3D|MilkShape 3D (purchase required)]] | |||
: [http://www.milkshape3d.com/ Download] | |||
* [[Blender| Blender (free)]] | |||
: [https://www.blender.org/download/ Download] | |||
* [[3DS Max|3ds Max (purchase required)]] | |||
: [https://www.autodesk.com/products/3ds-max/buy?mktvar002=612307&src=OMSE Download] | |||
=== Texture Editors === | |||
* [https://www.gimp.org/downloads/ GIMP (free)] | |||
* [https://www.photoshop.com/products Photoshop (purchase required)] | |||
* [https://gamebanana.com/tools/4774 Wally (free)] | |||
=== Alternative Mapping Tools === | |||
* {{jack|4}} An alternative to Hammer for GoldSrc created by Russian modders. J.A.C.K. offers many additional features for level editing and modding for Half-Life, as well as Quake 2 and 3. | |||
* {{Sledge|4}} An alternative to Hammer for GoldSrc. Development cancelled. | |||
{{ | {{Category end}} | ||
[[Category:Level Design]] | [[Category:Level Design]] | ||
[[Category:Counter-Strike]] |
Latest revision as of 05:44, 12 July 2024
This article focuses on Counter-Strike Level Design. For general mapping tutorials, see Category:Level Design.