Info map parameters versus: Difference between revisions

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{{l4d series point|info_map_parameters_versus}}
{{Preserved entity|all}}
{{stub}}
{{CD|CMapInfoVersus}}
{{this is a|logical entity|name=info_map_parameters_versus|game=Left 4 Dead series}} It defines L4D-specific map parameters for versus games. For default coop use  {{ent|info_map_parameters|game=Left 4 Dead series}}


== Entity description ==
{{OtherKIO|altlink={{ent|info_map_parameters|game=Left 4 Dead series}}|2=All}}
L4D-specific map parameters for versus games.


== Keyvalues ==
== See also ==
* {{KV Targetname}}
* {{ent|info_map_parameters|game=Left 4 Dead series}}
* {{KV Angles}}
* '''FinaleItemClusterCount'''
:<integer> How many clusters of items will be populated in the finale
* '''ItemClusterRange'''
:<integer> Scavenge items of the same kind that are this close to each other are considered a single 'cluster' for population purposes
* '''GasCanDensity'''
:<float> Gas Cans density per sq 100 yards
* '''MolotovDensity'''
:<float> Molotovs density per sq 100 yards
* '''OxygenTankDensity'''
:<float> Oxygen Tanks density per sq 100 yards
* '''PainPillDensity'''
:<float> Pain Pills density per sq 100 yards
* '''PipeBombDensity'''
:<float> Pipe Bombs density per sq 100 yards
* '''PistolDensity'''
:<float> Pistols density per sq 100 yards
* '''PropaneTankDensity'''
:<float> Propane Tanks density per sq 100 yards
 
*'''Melee Weapon density''' ''MeleeWeaponDensity'' <float> {{l4d2 add}}
: Melee Weapon density per sq 100 yards
 
*'''Adrenaline density''' ''AdrenalineDensity'' <float> {{l4d2 add}}
: Adrenaline density per sq 100 yards
 
*'''Defibrillator density''' ''DefibrillatorDensity'' <float> {{l4d2 add}}
: Defibrillator density per sq 100 yards
 
*'''Boomer Bile density''' ''VomitJarDensity'' <float> {{l4d2 add}}
: Boomer Bile density per sq 100 yards
 
*'''Ammo upgrade density''' ''UpgradepackDensity'' <float> {{l4d2 add}}
: Ammo upgrade pack density per sq 100 yards
 
*'''Super Weapon density''' ''ChainsawDensity'' <float> {{l4d2 add}}
: Chainsaw and Grenade Launcher density per sq 100 yards
 
==Inputs==
; UpdateCvars
: Stuff values from this entity into cvars for tweaking
{{I Targetname}}
 
==Outputs==
{{O Targetname}}
 
==Useful console commands==
;<code>director_solve_item_density</code>
: Pass the number of items you'd want in this map and this spits out the map density value.
 
==See also==
* [[info_map_parameters]]
 
==External links==

Latest revision as of 18:17, 1 June 2025

Recycle-warning.png
This is a preserved entity.
If the game has round restart mechanics this entity may not behave as expected.
C++ Class hierarchy
CMapInfoVersus
CMapInfo
CPointEntity
CBaseEntity

info_map_parameters_versus is a logical entity available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series. It defines L4D-specific map parameters for versus games. For default coop use info_map_parameters

Note.pngNote:All Keyvalues / Inputs / Outputs are same as info_map_parameters.

See also