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Note:Please do not add items to this page. If there's something that you think I should do, mention it on my talk page.
		
	
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List of things I might do. If someone else does them first, though, that's absolutely fine.  | |||
{{note|Please do not add items to this page. If there's something that you think I should do, mention it on [[User Talk:Maven|my talk page]].}}  | {{note|Please do not add items to this page. If there's something that you think I should do, mention it on [[User Talk:Maven|my talk page]].}}  | ||
==By hand==  | ==By hand==  | ||
*  | *Compile-check blank mod with VC++ 2005 Express  | ||
**  | *General tutorial on custom sound  | ||
*  | **optional lipsynch  | ||
**  | **sound manifest  | ||
**The workaround for vanilla HL2  | |||
**CC  | |||
*General tutorial on beginning choreography  | |||
**New choreo scene  | |||
**Actors  | |||
**Channels  | |||
**WAVs  | |||
**gestures,etc  | |||
**placing in map with [[logic_choreographed_scene]]  | |||
**triggering events in map (or just link to other article)  | |||
*Detailed elevator article/tutorial.  | |||
*More [[Abstract Mapping]] articles.  | |||
*Make it easier for newcomers to find stuff  | *Make it easier for newcomers to find stuff  | ||
**  | **Look for ways to make help easier to find.  | ||
*  | **Floated nav menu for "Getting Started" mod pages.  | ||
*Finish [[Non-code mod settings]]  | |||
*<del>Slap third-party templates on Category:HL2 Third Party Mods - anything that stays still long enough.</del>  | |||
**<del>Category:HL1 Third Party Mods - These too.</del> (These two categories have been replaced with [[:Category:Source mods]] and [[:Category:GoldSrc mods]] respectively. --[[User:MossyBucket|MossyBucket (formerly Andreasen)]] 01:53, 5 February 2011 (UTC))  | |||
*Detailed testing of [[logic_lineto]] and cousins  | |||
==Bot projects==  | ==Bot projects==  | ||
Need version 0.3 XML export.  | Need version 0.3 XML export.  | ||
*Complete Availability info in all entities  | *Complete Availability info in all entities  | ||
*  | **Later, check articles against SDK code  | ||
*Check apostrophe usage across site (Scalawag!) [trivially easy]  | |||
*Check for dead external links [trivially easy]  | |||
==Semi-automated==  | |||
*I forgot the [[CS:S]] entities!  | |||
*Do [http://developer.valvesoftware.com/w/index.php?title=Special:Whatlinkshere&target=Template%3AEnt_not_in_fgd these] too  | |||
*Sort and categorize: [[List of base entities]], [[List of HL2 entities]], [[List of HL2DM entities]], and [[List of CS:S entities]].  | |||
Latest revision as of 17:53, 4 February 2011
List of things I might do. If someone else does them first, though, that's absolutely fine.
By hand
- Compile-check blank mod with VC++ 2005 Express
 - General tutorial on custom sound
- optional lipsynch
 - sound manifest
 - The workaround for vanilla HL2
 - CC
 
 - General tutorial on beginning choreography
- New choreo scene
 - Actors
 - Channels
 - WAVs
 - gestures,etc
 - placing in map with logic_choreographed_scene
 - triggering events in map (or just link to other article)
 
 - Detailed elevator article/tutorial.
 - More Abstract Mapping articles.
 - Make it easier for newcomers to find stuff
- Look for ways to make help easier to find.
 - Floated nav menu for "Getting Started" mod pages.
 
 - Finish Non-code mod settings
 Slap third-party templates on Category:HL2 Third Party Mods - anything that stays still long enough.Category:HL1 Third Party Mods - These too.(These two categories have been replaced with Category:Source mods and Category:GoldSrc mods respectively. --MossyBucket (formerly Andreasen) 01:53, 5 February 2011 (UTC))
- Detailed testing of logic_lineto and cousins
 
Bot projects
Need version 0.3 XML export.
- Complete Availability info in all entities
- Later, check articles against SDK code
 
 - Check apostrophe usage across site (Scalawag!) [trivially easy]
 - Check for dead external links [trivially easy]
 
Semi-automated
- I forgot the CS:S entities!
 - Do these too
 - Sort and categorize: List of base entities, List of HL2 entities, List of HL2DM entities, and List of CS:S entities.