NeoTokyo: Difference between revisions

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== Overview ==
{{LanguageBar}}
NEOTOKYO is a first person shooter that provides a visceral & realistic combat experience in a rich futuristic setting. It is greatly influenced by our admiration for Masamune Shirow (GHOST IN THE SHELL) and Katsuhiro Otomo (AKIRA), and has been in production since October 2004.
{{Background|file=NT - Background.jpg|opacity=.05|gradient-color=50,50,50}}
{{Infobox game
|title = NEOTOKYO
|image = Software Cover - NT.jpg
|developer = STUDIO RADI-8
|publisher = STUDIO RADI-8
|releasedates = July 3rd, 2009 (Sourcemod), <br> May 1st, 2014 (Steam)
| genre = {{w|icon=0|First-person shooter|First-person shooter}}
| mode =  {{w|icon=0|Multiplayer video game|Multiplayer}}
| platform =  {{w|icon=0|Windows|Windows}}
| engine = {{src|4}} ({{src06|1}})
| appid = 244630
| modsupport = Yes, (Third-Party Mod Manager)
| sysreq = <span></span>
* {{w|icon=0|Windows XP|Windows XP}}/Vista/7*
* 1.7  {{w|icon=0|Hertz|GHz}} {{w|icon=0|Central processing unit|CPU}}
* 512 {{w|icon=0|Megabyte|MB}} RAM or higher
* 4  {{w|icon=0|Gigabyte|GB}} disk space
* {{w|icon=0|DirectX|DirectX 8.1}} or higher supported video card
* '''NOTE:''' The Steam version may require Windows 10, as Steam has been dropped support for previous versions of Windows.
| distribution = {{moddb}}, [[Steam]]
| links = {{Steam store|app/244630|'''Steam''' page}}
}}
{{Stub}}
{{NT|4.1}} is a Multiplayer FPS based on {{src06|4}} that features more realistic/tactical elements than those seen in other multiplayer Source Engine mods.
 
== Development ==
While {{NT|4.1}} was always planned to be a game based on the Source Engine, it started out as a prototype based in ''Unreal Tournament 2004''. After the release of the {{srcsdk|4}}, the project was quickly restarted.
 
The development of this new Source Engine version of ''NEOTOKYO'' would go on for five years, with some notable events including {{valve|4.1}} CEO, Gabe Newell and Erik Johnson visiting one developer/artist, Leri "puskBAK" Greer during their trip to Australia.


{{ModStatus
After this 5-year long development, ''NEOTOKYO'' would release on ModDB on July 3rd, 2009, and would continue to receive updates, however, developers of Studio RADI-8 soon left to work on other projects or enter the Game Industry full time.
| game = Neotokyo
| mode = mp
| status = released
| download = http://neotokyohq.com/download.html
}}


Around 2012, one of the QA testers for ''NEOTOKYO'' pushed the mod onto the now defunct [[Steam Greenlight]] program, where it would eventually be accepted and release on {{Steamicon|3}} on May 1st, 2014, and the remaining members of Studio RADI-8 would push updates such as bug fixes and new maps, but this support didn't last for long.


== Backstory ==
Despite this drought in official support, a small yet still active community continues to host weekly Game-Nights, Seasonal Competitive Tournaments and create Server Plugins and Mods.
NEOTOKYO takes place about 30-40 years from now in a Japan that has drifted into social/political strife due to the inevitable stresses that come from changing times. The Japanese government is grappling with intensified external (Asia geopolitics) and internal (economic/social) problems, and there is mounting pressure from within Japan to return to the days when it exerted influence through military power and strength. A failed legislative push to alter the Japanese Constitution (allowing the Japanese military to engage in offensive actions outside of the country) leads to an attempted military coup by members of Japan's armed forces (GSDF). The coup fails, but was very close to succeeding. In an effort to suppress further coup attempts, Japan's Prime Minister forms a branch inside the Interior Ministry's National Security Forces (NSF) called GROUP SIX. They answer directly to the Prime Minister and are sworn to protect the Japanese Constitution at all costs. They immediately begin to hear rumours of a rogue element of the GSDF Special Forces (JINRAI) maneuvering for a second coup attempt. These JINRAI are Special Operations Group 43 (SOG43), fierce nationalist loyal to their love of country, and a desire to put Japan back into a position of strength and power.


This begins the war in the shadows between the NSF and JINRAI.
As of August 2024, a community effort has sprung up to port ''NEOTOKYO'' to the {{tf2branch|4}}, under the name of [https://github.com/NeotokyoRebuild/neo Neotokyo;Rebuild], the project aims for parity with the original {{src06|4}} version as well as introducing various new Quality-of-Life features and integrating various community-made server plugins.


== External links ==
== External links ==
*[https://www.moddb.com/mods/neotokyo ModDB]
*[[wikipedia:NeoTokyo (video game)|Wikipedia]]


* [http://neotokyohq.com Main site]
[[Category:Third Party Source Engine Games]]
* [http://forums.radi-8.com Forums]
{{SourceBranchCategory|src06}}

Latest revision as of 01:53, 1 May 2025

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NT - Background.jpg
NEOTOKYO
Software Cover - NT.jpg
Developer(s)
STUDIO RADI-8
Publisher(s)
STUDIO RADI-8
Release date(s)
July 3rd, 2009 (Sourcemod),
May 1st, 2014 (Steam)
Mode(s)
Platform(s)
Engine
Steam AppID
Mod support
Yes, (Third-Party Mod Manager)
System requirements
  • Windows XP/Vista/7*
  • 1.7 GHz CPU
  • 512 MB RAM or higher
  • 4 GB disk space
  • DirectX 8.1 or higher supported video card
  • NOTE: The Steam version may require Windows 10, as Steam has been dropped support for previous versions of Windows.
Distribution
Links

Stub

This article or section is a stub. You can help by expanding it.

NEOTOKYO° NEOTOKYO° is a Multiplayer FPS based on Source 2006 Source 2006 that features more realistic/tactical elements than those seen in other multiplayer Source Engine mods.

Development

While NEOTOKYO° NEOTOKYO° was always planned to be a game based on the Source Engine, it started out as a prototype based in Unreal Tournament 2004. After the release of the Source SDK Source SDK, the project was quickly restarted.

The development of this new Source Engine version of NEOTOKYO would go on for five years, with some notable events including Valve Valve CEO, Gabe Newell and Erik Johnson visiting one developer/artist, Leri "puskBAK" Greer during their trip to Australia.

After this 5-year long development, NEOTOKYO would release on ModDB on July 3rd, 2009, and would continue to receive updates, however, developers of Studio RADI-8 soon left to work on other projects or enter the Game Industry full time.

Around 2012, one of the QA testers for NEOTOKYO pushed the mod onto the now defunct Steam Greenlight program, where it would eventually be accepted and release on Steam on May 1st, 2014, and the remaining members of Studio RADI-8 would push updates such as bug fixes and new maps, but this support didn't last for long.

Despite this drought in official support, a small yet still active community continues to host weekly Game-Nights, Seasonal Competitive Tournaments and create Server Plugins and Mods.

As of August 2024, a community effort has sprung up to port NEOTOKYO to the Team Fortress 2 branch Team Fortress 2 branch, under the name of Neotokyo;Rebuild, the project aims for parity with the original Source 2006 Source 2006 version as well as introducing various new Quality-of-Life features and integrating various community-made server plugins.

External links