Category:Zh/Hammer: Difference between revisions
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{{ | {{lang|Category:Hammer|title=分类:Hammer}} | ||
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[[File:Hammer splash.png|center|border|Hammer splash screen|link=]] | [[File:Hammer splash.png|center|border|Hammer splash screen|link=]] | ||
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| margin= 1em 10% 1em 10% | |||
| text= 如果您已经对Hammer很熟悉并且需要更实际的地图编辑帮助,请见[[:Category:Level Design:zh-cn|分类:关卡设计]]。 | |||
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[[File:Hammer screen.jpg|right| | [[File:Hammer screen.jpg|right|300px]] | ||
[[Valve Hammer Editor]]是用来设计[[Source]] | [[Valve Hammer Editor]]是用来设计[[Source]]引擎下的游戏关卡的工具。 | ||
它可以用来: | |||
* | * 创建关卡结构——几何、纹理与照明等。 | ||
* 放置3D模型包中创建的 [[model|模型]] | * 放置3D模型包中创建的[[model|模型]](「道具」)。 | ||
* 放置游戏 [[Entity|实体]] | * 放置游戏[[Entity|实体]]。 | ||
* 通过[[Inputs and Outputs|I/O关系]] | * 通过[[Inputs and Outputs|I/O关系]]编程这些实体。 | ||
* 为[[NPC]]建立[[Nodegraph|AI路点]] | * 为[[NPC]]建立[[Nodegraph|AI路点]]。 | ||
* [[Hammer Run Map Normal|编译并运行]] | * [[Hammer Run Map Normal|编译并运行]]游戏地图。 | ||
{{clr}} | {{clr}} | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
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== 准备开始 == | == 准备开始 == | ||
* '''[[Introduction to Editing|编辑介绍]]''' | * '''[[Introduction to Editing:zh-cn|编辑介绍]]'''——对基础地图编辑常识的介绍。 | ||
* '''[[Your First Map:zh-cn| | * '''[[Your First Map:zh-cn|你的第一张地图]]'''——如何创建并运行一张简单的地图。 | ||
* [[Hammer Viewports|Hammer视角]] | * [[Hammer Viewports:zh-cn|Hammer视角]]——如何操纵2D与3D视角. | ||
<!--* [[Hammer What's New|最新消息]] | <!--* [[Hammer What's New:zh-cn|最新消息]]——起源引擎Valve Hammer Editor(3.x→4.x)的新特性.--> | ||
== | == 参考 == | ||
* [[:Category:Hammer Menus|目录]] | * [[:Category:Hammer Menus:zh-cn|目录]] | ||
* [[:Category:Hammer Dialogs|对话框]] | * [[:Category:Hammer Dialogs:zh-cn|对话框]] | ||
* [[:Category:Hammer Toolbars|工具栏]] | * [[:Category:Hammer Toolbars:zh-cn|工具栏]] | ||
* [[:Category:Hammer Tools|工具]] | * [[:Category:Hammer Tools:zh-cn|工具]] | ||
* [[Hammer Hotkey Reference|热键]] | * [[Hammer Hotkey Reference:zh-cn|热键]] | ||
{{category newcolumn|rowspan=1|width=40%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=40%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
== | == 参见 == | ||
* [[:Category:Source SDK FAQ|Source SDK FAQ]] | * [[:Category:Source SDK FAQ:zh-cn|Source SDK FAQ]] | ||
* [[:Category:Level Design FAQ| | * [[:Category:Level Design FAQ:zh-cn|关卡设计FAQ]] | ||
* [[Source Mapping Conversion|Source地图的改变]] | * [[Source Mapping Conversion:zh-cn|Source地图的改变]](为熟练使用HL1工具的用户) | ||
* [[Source SDK Release Notes|Source | * [[Source SDK Release Notes:zh-cn|Source SDK发布说明]] | ||
* [[Wikipedia:Valve Hammer Editor| | * [[Wikipedia:Valve Hammer Editor:zh-cn|维基百科:Valve Hammer Editor]] | ||
{{category end}} | {{category end}} |
Revision as of 04:51, 23 January 2020


如果您已经对Hammer很熟悉并且需要更实际的地图编辑帮助,请见分类:关卡设计。
Valve Hammer Editor是用来设计Source引擎下的游戏关卡的工具。
它可以用来:
准备开始参考 |
参见
|
Pages in category "Zh/Hammer"
The following 15 pages are in this category, out of 15 total.