info_populator

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Class hierarchy
CPopulationManager
CPointEntity
CBaseEntity
tf_population_manager.cpp
Info.png
This entity is not in the FGD by default.
It should not be put directly in a map because it is created automatically by tf_gamerules or tf_logic_mann_vs_machine.

info_populator is a point entity available in Team Fortress 2 Team Fortress 2.

This is a population manager, which handle Mann vs Machines waves from *.pop files or even whole MvM game mode. This entity is created by either tf_gamerules or tf_logic_mann_vs_machine when the entity does not exist and game mode Mann vs Machines is true.

Icon-Important.pngImportant:This is a preserved entity in Team Fortress 2.
If the game has round restart mechanics this entity may not behave as expected:
  • On a new round entities with this classname will intentionally not reset. You can use logic_auto to emulate resetting it.
  • Killing it removes it forever, as it is not respawned on a new round.
  • It cannot be spawned with a point_template.
  • Parenting this with non-preserved entities may have undesirable effects.