User Interface Kit – Monolith (Preview of Software Documentation)

From Valve Developer Community
Jump to navigation Jump to search
SDK - Background.png

Source-logo.png

The Source SDK is freely available to all Steam users. It is used to develop mods and content for the Source 2006, Source 2007 and Source 2013 engine branches.

About Source · Download and Installation · Frequently Asked Questions · Release Notes

Icon-modding-blue.png
Modding Creating, organizing and releasing your Source project.
Icon-level design-orange.png
Level Design Maps are the 3D worlds where everything comes together.
Icon-level design-orange.png
Modeling Models are the detailed 3D objects that appear in the game world.
Icon-level design-orange.png
Materials Textures and shaders are combined in Source to create materials.
Icon-level design-orange.png
Sounds Quality audio adds a fourth dimension to your world.
Icon-level design-orange.png
Particles Effects like smoke, sparks, blood and fire are created with particles.
Icon-porgramming-purple.png
Programming A mod's C++ code defines the way its world and game rules behave.
Icon-scripting-purple.png
Scripting Scripting can be used for adding new functionality or logic to entities.
Icon-IO system-purple.png
I/O System The I/O system is the backbone of most levels in Source-based games/mods.
Icon-white-notebook.png
Choreography Direct your digital actors' performances with choreographed scenes.
Icon-white-notebook.png
Filmmaker Create movies inside the Source Engine.
Icon-white-notebook.png
Tutorials Step-by-step guides on a variety of topics.
Icon-white-notebook.png
Technical In-depth discussion on the Source Engine's features.
Icon-white-notebook.png
Glossary Explanations for terms you may encounter.
Icon-white-notebook.png
Official Tools Official tools made by Valve for their games.
Icon-white-notebook.png
Third-Party Tools Useful developer tools created by the community.