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  • ...alve}} 開發者帳號!放心,加入是免費的,這個社群開放給任何使用 {{MLx|zh-tw|Source|Source 引擎}} 以及 {{MLx|zh-tw|SDK Installation|Source 開發者套件}} 開發的人員。 | HLSDK Docs = Go to the GoldSrc Engine (Half-Life SDK) documentation index
    6 KB (647 words) - 16:48, 24 July 2024
  • ...您需要的信息!你可以免费加入 {{MLx|zh|Valve}} 开发者社区,我们向所有使用{{MLx|zh|Source|起源引擎}} 与{{MLx|zh|SDK Installation|起源 SDK}} 的开发者开放 | HLSDK Desc = 想为{{MLx|zh|Half-Life|半衰期}} 制作一个模组?点击上方查看{{MLx|zh|GoldSrc|金源}}的文档
    6 KB (339 words) - 21:37, 26 February 2025
  • == Prefabs with light presets for Source Engine == == GoldSrc Engine Games ==
    5 KB (471 words) - 16:35, 6 August 2024
  • ...is a list of skies available in {{Source2|4}}, {{src|4}} and {{gldsrc|4}} engine games, along with pictures of each skybox. The {{Ent|light_environment}} se == GoldSrc Engine Games ==
    6 KB (722 words) - 09:39, 7 April 2025
  • == Prefabs with light presets for Source Engine == == GoldSrc Engine Games ==
    5 KB (659 words) - 16:35, 6 August 2024
  • == GoldSrc Engine Games == == Source Engine Games ==
    5 KB (669 words) - 16:38, 6 August 2024
  • ==== [[Half-Life: Source Sky List|{{#switch:|#default=Half-Life: Source|:zh-cn=半条命:起源}}]] ==== ...Counter-Strike Source Sky List|{{#switch:|#default=Counter-Strike: Source|:zh-cn=反恐精英:起源}}]] ====
    5 KB (437 words) - 16:34, 6 August 2024
  • ==== [[Half-Life: Source Sky List|{{#switch:|#default=Half-Life: Source|:zh-cn=半条命:起源}}]] ==== ...Counter-Strike Source Sky List|{{#switch:|#default=Counter-Strike: Source|:zh-cn=反恐精英:起源}}]] ====
    6 KB (451 words) - 16:35, 6 August 2024
  • {{Xblahmt|4|suf=:zh-cn}} 是一个由'''XBLAH'''编写的集成开发环境,以提高Valve游 {{warning|suf=:zh-cn|从2022年12月起,XBLAH的修改工具将不再免费,并且需要�
    30 KB (1,888 words) - 12:36, 12 July 2024
  • {{KV:zh-cn|Game|string|[[Wikipedia:ASCII|ASCII]]编码下Mod的名字。用于Steam {{KV:zh-cn|Title|string|显示在你mod主界面的一串[[Wikipedia:Unicode|Unicod
    17 KB (1,897 words) - 12:28, 6 April 2025
  • {{Infobox engine | codelang = {{W|icon=0|zh:C++|C++}}
    21 KB (1,194 words) - 11:45, 15 February 2025
  • ...显示隐藏或未使用的功能,甚至实体,但它们始终存在,即使没有更新的 FGD 也可以使用。要使自定义 FGD 文件在 Hammer 中工作,必须通过点击 Tools > Options 选项来添加它们。 * '''worldtext()''' {{only:zh-cn|{{csgo}}}} {{also:zh-cn|{{P2CE}}}} - 在 3D 视口中显示“消息”键值的内容。
    19 KB (991 words) - 07:20, 20 May 2025
  • engine->ServerCommand("changelevel de_dust\n"); engine->ServerCmd( "say hello\n" ); // send command to server
    12 KB (1,396 words) - 07:51, 11 July 2024
  • | zh = 不再支持 {{mac|4}} 以及更老的 32位/仅支持/DX9 的系统。{{ ...and technical improvements. It is developed in Valve’s own {{Source2|3.1}} engine, the successor to {{Source|3.1}}. Prior to its release, Valve added users v
    8 KB (993 words) - 02:17, 21 August 2024
  • | zh = 不再支持 {{mac|4}} 以及更老的 32位/仅支持/DX9 的系统。{{ | engine = {{src2|4}}
    19 KB (2,621 words) - 01:43, 7 September 2025
  • ...iginal information. While you're in this mode, you can still use the other tools - magnify, camera, etc. However, you MUST select the pointer tool to select * Added support for multiple texture files. Configure this using Tools|Options. NOTE: If you use more than one texture file, you MUST use a versio
    43 KB (6,617 words) - 20:45, 7 September 2024