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- '''Particle movement''' operators refer specifically to translation. Rotation is kept separate, since many particle systems don't want it. : Makes the particles respond to CP rotation as well as translation. Starts disabled.6 KB (864 words) - 07:15, 20 May 2025
- ...ritten: "Spieler manuell anzeigen". Spieler-Manual anzeigen is the correct translation i think, isn't it? --[[User:DEv!L|DEv!L]] ** The correct translation for manual is "Handbuch" or "Anleitung". --[[User:Koraktor|Koraktor]] 12:428 KB (1,208 words) - 12:00, 14 October 2013
- ...erlap can cause a hitch or foot slide during playback if studiomdl guesses wrong. ..."walk on the spot". This command resolves the issue by stripping root bone translation from an animation. Accepted axes are:9 KB (1,379 words) - 21:03, 16 July 2025
- {{Update translation}} **Fixed selecting the wrong refresh rate when running on a display that does not use the desktop refres33 KB (5,060 words) - 23:43, 22 March 2025
- // Cull if the origin is on the wrong side of a shadow clip plane.... // Just stick the origin in the translation component154 KB (15,597 words) - 10:02, 21 January 2024
- ...r spawnpoints. Believe me, I have double checked every entity for anything wrong and I don't see it. I have also deleted the func_respawnroom and info_playe -Alt+P does not find anything wrong that is related to this107 KB (18,339 words) - 15:05, 28 June 2011
- ...grid, and the error check isn't reporting any problems at all.... What is wrong? [[User:Jetsetlemmingq|Jetsetlemmingq]] 17:06, 15 Jul 2007 (PDT) ...re the icon shows up as the character it is assigned to. There is nothing wrong with my font file, the icon shows up properly in the buckets and loadouts.109 KB (18,880 words) - 00:14, 7 January 2024
- ...be useful if you have used SetOwner() previously on this entity, could be wrong) ...CENTER, or ASW_HUD_PRINTTALKANDCONSOLE. ''message'' will be looked up as a translation string and can contain %s1 through %s4 to reference extra string arguments123 KB (16,746 words) - 11:20, 24 August 2025
- ...e this significantly, ragdoll positions on your client may be dramatically wrong, but it won't affect other clients ...|| cheat || If enabled, the camera's translation will be included in the projection matrix.474 KB (37,599 words) - 07:59, 12 July 2024
- ...e this significantly, ragdoll positions on your client may be dramatically wrong, but it won't affect other clients ...|| cheat || If enabled, the camera's translation will be included in the projection matrix.476 KB (37,328 words) - 07:59, 12 July 2024