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- #REDIRECT [[Category:Templates]]32 bytes (3 words) - 06:42, 18 May 2024
- == Building a new room templates == * In the lower left of the tilegen tool click the button "New Room Templates" to bring up the new room dialog.4 KB (728 words) - 00:21, 7 January 2024
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- ...e main page, not here. Some template, such as {{This is a}}, and all Table templates should be placed to the main page. -->790 bytes (131 words) - 05:17, 12 July 2024
- #REDIRECT [[Category:Templates]]32 bytes (3 words) - 06:42, 18 May 2024
- #REDIRECT [[Help:Templates#Magic Words]]40 bytes (5 words) - 16:00, 27 November 2022
- Templates for the emitter can created with the ASW_EditEmitterFrame console command. ...e used by this emitter. Templates control the appearance of the emitter. Templates can be created and modified in game with console command ASW_EditEmitterFra825 bytes (116 words) - 23:04, 20 April 2025
- ...of an entity page. Find other useful templates at [[Help:Templates#Notice Templates]]. ...le for an entity. Because of this, the wiki uses a mix of [[Help:Templates|templates]] that roughly follow the engine's class hierarchy and ones that follow FGD5 KB (813 words) - 15:16, 21 April 2025
- ...left you can see the currently selected theme. Below that are all the room templates belonging to that theme. The main window contains a grid showing your curre ...n Swarm includes an example TileGen mission (a set of rules) and some room templates. To generate this example mission:2 KB (304 words) - 13:44, 8 January 2024
- The replacements.vmt file is split into two sections: patterns and templates. Patterns represent a partial material name match. If a match is found, t === Templates ===4 KB (560 words) - 16:36, 25 August 2025
- | Templates = Modèles | Help with templates = Aides pour les modèles7 KB (952 words) - 05:25, 25 April 2025
- == Building a new room templates == * In the lower left of the tilegen tool click the button "New Room Templates" to bring up the new room dialog.4 KB (728 words) - 00:21, 7 January 2024
- ...and use them to cover terrain, or create instances at specific locations. Templates can contain both brushes and entities. * '''Scripting system:''' templates can be customized using a small scripting language. This can also be used b5 KB (697 words) - 13:40, 14 July 2024
- ...e main page, not here. Some template, such as {{This is a}}, and all Table templates should be placed to the main page. -->1 KB (57 words) - 06:13, 13 July 2024
- ...with a<code>point_template</code>made by scripts will return it having no templates and fail, even though it still can delete its own template entities. ...</code>, however it does NOT have precaching or name fixups. The number of templates is unlimited unlike <code>point_template</code>, although they can only be2 KB (278 words) - 01:06, 24 April 2025
- ...e main page, not here. Some template, such as {{This is a}}, and all Table templates should be placed to the main page. -->651 bytes (100 words) - 05:51, 12 July 2024
- ...e main page, not here. Some template, such as {{This is a}}, and all Table templates should be placed to the main page. -->784 bytes (117 words) - 05:41, 14 July 2024
- * Project templates based off HL2, Portal, and other Valve games853 bytes (107 words) - 05:26, 6 October 2024
- ...aseClass names and hierarchy, although each Baseclass has up to 4 prefixed templates:4 KB (373 words) - 15:03, 7 January 2024
- ...e main page, not here. Some template, such as {{This is a}}, and all Table templates should be placed to the main page.655 bytes (85 words) - 00:04, 13 September 2025
- | Templates = Templates | Help with templates = Help with templates6 KB (647 words) - 16:48, 24 July 2024
- ...t introduces features such as classes, inheritance, virtual functions, and templates, all of which {{valve|4}} used extensively in {{source|3}} to build complex1 KB (150 words) - 21:15, 27 July 2025
- ...destination. An [[npc_template_maker]] (or another [[npc_maker]] which use templates, such as [[npc_hunter_maker]]) can optionally have these set as the destina1 KB (176 words) - 07:30, 6 May 2025