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  • #redirect [[List of Team Fortress 2 Entities]]
    46 bytes (6 words) - 04:03, 20 January 2013
  • {{subpage|[[Team Fortress 2 Level Creation]]}} == [[Base.fgd/Team Fortress 2 | base.fgd]] ==
    13 KB (1,512 words) - 16:35, 4 September 2024
  • {{lang|title=Team Fortress 2 Classic - List of Entities}} {{back|Team Fortress 2 Classic Level Creation}}
    724 bytes (87 words) - 15:17, 18 April 2024
  • {{tf2}} Это список всех энтити, связанных с {{L|Team Fortress 2}}. See {{L|List of base entities}}.
    15 KB (2,003 words) - 17:29, 12 July 2024
  • {{tf2}} 이것은 모든 {{L|Team Fortress 2}}와 관계가 있는 엔티티들입니다. {{L|List of base entities}}을 보십시요.
    11 KB (1,472 words) - 17:29, 12 July 2024

Page text matches

  • {{this is a|point entity|name=env_laserdot|game=Team Fortress 2}}<noinclude> ...in|coordinates|The position of this entity's center in the world. Rotating entities typically rotate around their origin.}}
    469 bytes (67 words) - 19:37, 17 May 2024
  • #redirect [[List of Team Fortress 2 Entities]]
    46 bytes (6 words) - 04:03, 20 January 2013
  • #REDIRECT [[List of Team Fortress 2 Entities]]
    46 bytes (6 words) - 07:44, 18 September 2011
  • [[File:Mannpower_Powerup_Critical_Hit.png|thumb|right|200px|Neutral team critical hit powerup]] {{this is a|model entity|game=Team Fortress 2|name=item_powerup_crit}}
    506 bytes (64 words) - 04:32, 19 May 2025
  • {{lang|title=Team Fortress 2 Classic - List of Entities}} {{back|Team Fortress 2 Classic Level Creation}}
    724 bytes (87 words) - 15:17, 18 April 2024
  • {{this is a|model entity|game=Team Fortress 2|name=item_powerup_uber}} [[File:Mannpower_Powerup_Uber.png|thumb|right|200px|Neutral team Über powerup]]{{clr}}
    548 bytes (69 words) - 05:57, 19 May 2025
  • * [https://wiki.tf2classic.com/wiki/Installation Installing Team Fortress 2 Classic] ...tf2classic.com/wiki/Setting_up_Hammer Configuring Hammer for Team Fortress 2 Classic]
    2 KB (261 words) - 13:51, 8 January 2024
  • ...me=tf_projectile_spellspawnhorde}} Its the spell that spawns [[tf_zombie]] entities, or skeletons, when it touches the ground. When spawned in manually, it del ...ns a team through <code>TeamNum</code>, it will not delete itself for that team.}}
    478 bytes (75 words) - 07:18, 20 May 2025
  • [[Category:Garry's Mod entities]] [[Category:Garry's Mod logical entities]]
    2 KB (206 words) - 17:07, 22 May 2025
  • ...here levels or entities suddenly appear intersecting with them. Teleported entities have their velocity set to zero and their angles untouched. [[Category:Black Mesa entities]]
    2 KB (211 words) - 09:33, 9 May 2025
  • ...ed collisions, alongside [[func_respawnroomvisualizer]]. All teams but the team this brush entity belongs to, are blocked by it. This entity ([[func_forcef ...s moments with its team filtered collision keyvalue, often when users edit entities of an already compiled map. Some methods involved are [[Patching_levels_wit
    904 bytes (127 words) - 15:15, 21 March 2025
  • * [[Team Fortress 2 Design Theory|Design Theory]] * [[Team Fortress 2/Basic_Map_Construction|Basic Map Construction]]
    4 KB (476 words) - 02:43, 3 August 2024
  • {{this is a|brush entity|name=func_regenerate|game=Team Fortress 2}} ...ly cabinet]]; it restores full health and ammunition to all players on its team who cross into its bounds.
    1 KB (148 words) - 07:32, 4 June 2025
  • {{LanguageBar|title = Дизайн уровней в Team Fortress 2}} * '''{{L|TF2 Design Theory|Теория дизайна Team Fortress 2}}'''
    4 KB (276 words) - 11:25, 12 July 2024
  • == [[Base.fgd/Team Fortress 2 | base.fgd]] == See [[List of base entities]]
    4 KB (433 words) - 11:45, 17 August 2024
  • {{Source 2 topicon}} [[File:Logic_script_src2.png|left|Source 2编辑器图标]]
    3 KB (272 words) - 01:46, 5 July 2025
  • {{lang|Team Fortress 2 Level Creation|title= 카테고리 : 팀 포트리스2 레벨디자인}} {{tf2}} 이 페이지는 {{L|Team Fortress 2|팀 포트리스 2}} 레벨 디자인에 중점을 두고 있습니다. 보통의 맵제작 �
    4 KB (359 words) - 03:37, 22 August 2024
  • * [[Base.fgd/Source_2003_(Half_Life_2_Leak)|Source 2003 (Half Life 2 Leak)]] * {{hl2}} [[Base.fgd/Half-Life 2|Half-Life 2]]
    2 KB (246 words) - 20:14, 14 June 2025
  • {{lang|Team Fortress 2 Level Creation|title=军团要塞2关卡创作}} * {{en}} '''{{L|TF2 Design Theory|军团要塞2设计理论}}'''
    4 KB (336 words) - 04:21, 22 August 2024
  • {{this is a|point entity|name=point_script_template|game=Left 4 Dead 2}} It is also available in {{tf2branch|4}}. ...ng no templates and fail, even though it still can delete its own template entities.
    2 KB (278 words) - 01:06, 24 April 2025
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