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  • '''Gordon Freeman''' is the protagonist of the Half-Life series. Originally employed by the Black Mesa Research Facility, Freem ==Appearances In [[Half-Life]] Canon==
    4 KB (580 words) - 19:11, 20 March 2025
  • == Half-Life == ...{{svencoop|4}} uses a different naming system. All tracks are named {{path|Half-Life<nowiki>##</nowiki>|mp3}} wherein {{code|<nowiki>##</nowiki>}} is the C
    16 KB (2,411 words) - 07:33, 24 May 2025
  • ...another extraction point near the Lambda Complex and attempts to fight his way through to reach it in time. However, fate again plays against him and afte [[Category:Half-Life Continuity]]
    6 KB (958 words) - 00:01, 14 October 2024
  • This page details how to make your Portal or Half-Life 2 mod compatible with the controller-oriented UI added in early 2022. {{note|Only [[Half-Life 2]], [[Half-Life 2: Episode One|its]] [[Half-Life 2: Episode Two|episodes]], and [[Portal]] currently implement the game
    12 KB (1,927 words) - 23:26, 6 June 2025
  • ...temporary examples. [https://combineoverwiki.net/wiki/Developer_commentary/Half-Life_2:_Episode_One see 'hospitalart' commentary.] ...ow). All in all, the game represents a normal surgery room from the second half of the XX century.
    11 KB (1,705 words) - 13:48, 24 June 2024
  • ...ttered around the game for the player to find like in [[Half-Life 2]] with lambda caches, which upon doing so will mostly promote the player by giving them e ...plosive barrels. From here jump down into the water below and swim all the way to the end towards where Garrison stands on top, which will reveal a dopefi
    31 KB (5,541 words) - 08:10, 4 January 2024
  • | {{hl2|4}} (and Episodes)</br>{{hls|4}} || ..\steamapps\common\Half-Life 2\bin || v2 ...de the VPK with their full path (<code>C:\etc\</code>) intact - is there a way to avoid this?}}
    21 KB (3,166 words) - 13:52, 30 July 2025
  • {{TabsBar|main=Half-Life 2.fgd}} ...f the FGD is based on the [[Half-Life_2.fgd|20th Anniversary]] versions of Half-Life 2, but features not available in Garry's Mod (e.g. [[radial fog]]) hav
    201 KB (26,105 words) - 22:32, 10 August 2025
  • {{TabsBar|main=Half-Life 2.fgd}} This is the modified version of [[Half-Life 2.fgd|Half-Life 2]] [[FGD]] from {{p3|4}}'s [https://www.moddb.com/games/postal-3/down
    200 KB (25,895 words) - 06:38, 11 September 2024
  • // Purpose: Half-Life 2 game definition file (.fgd) disposition(choices) : "Disposition" : 3 : "Choose the way the Subject(s) should feel about the Target(s)" =
    199 KB (25,801 words) - 07:51, 19 August 2023
  • // Purpose: Half-Life 2 game definition file (.fgd) disposition(choices) : "Disposition" : 3 : "Choose the way the Subject(s) should feel about the Target(s)" =
    216 KB (27,995 words) - 01:24, 11 September 2024
  • // Purpose: Half-Life 2 game definition file (.fgd) disposition(choices) : "Disposition" : 3 : "Choose the way the Subject(s) should feel about the Target(s)" =
    210 KB (27,370 words) - 07:51, 19 August 2023
  • // Purpose: Half-Life 2 game definition file (.fgd) disposition(choices) : "Disposition" : 3 : "Choose the way the Subject(s) should feel about the Target(s)" =
    234 KB (30,254 words) - 08:08, 8 March 2024
  • disposition(choices) : "Disposition" : 3 : "Choose the way the Subject(s) should feel about the Target(s)" = output OnHalfEmpty(void) : "Half-Empty"
    278 KB (36,416 words) - 18:24, 20 March 2025
  • 16384 : "Ignore player push (dont give way to player)" : 0 output OnHalfHealth(void) : "Fired when this NPC reaches half of its maximum health."
    560 KB (74,227 words) - 22:44, 21 January 2024