Search results

Jump to navigation Jump to search
  • {{TabsBar|main=Light}} ...s is a|point entity|name=light|engine=GoldSrc}} It's an invisible [[static light]] source, which can optionally be toggled or flicker.
    569 bytes (89 words) - 14:03, 24 April 2025
  • A dynamic light on an [[MDL]]. ...nd viewmodels when "fake" light sources are used to fix areas that are too dark when lit realistically.
    563 bytes (84 words) - 11:00, 16 April 2025
  • {{for|about=the {{code|light}} entity|general information about using lights|[[Lighting]]}} {{This is a|semi-internal=1|point entity|name=light|sprite=1}}
    2 KB (248 words) - 11:01, 23 September 2025
  • {{TabsBar|main=Light spot}} A cone-shaped, invisible light source. Can be turned on and off through targets, though switchable lights
    2 KB (263 words) - 14:03, 24 April 2025
  • In this section of the tutorial, we'll be making a light turn on when you walk into a room and turn off when you leave it. ===Setting Up The Light.===
    2 KB (321 words) - 05:20, 29 June 2025
  • {{TabsBar|main=Light spot}} [[File:Light spot.gif|left|link=]]
    3 KB (396 words) - 11:02, 23 September 2025
  • {{back | Dark Messiah Level Creation}} {{DISPLAYTITLE: Dark Messiah - Singleplayer SDK Installation (Source SDK 2007/2009)}}
    6 KB (831 words) - 23:38, 22 September 2024
  • ...t multiple of these can be used in a single map and all of them will cause light to be emitted from sky brushes based on each of their settings. ...shadow colors are being changed by the additive behavior of the two other light entities.]]
    3 KB (415 words) - 08:13, 5 August 2025
  • {{this is a|point entity|name=light|sprite=1}} {{altnames|{{mono|light}}, {{mono|{{L|light_spot}}}}, {{mono|{{L|light_glspot}}}} и {{l4d|since}}
    3 KB (108 words) - 06:40, 4 December 2024
  • ...he 2-D view(s) until it points where the prop points. Now you can edit the light's properties to your liking. ...wnward, the ceiling of your spawnroom will be completely dark. Make some ''light'' point entities spaced evenly out in your spawnroom. Don't place it too cl
    2 KB (343 words) - 05:49, 7 January 2024
  • ...Alien Swarm}} {{also|{{gmod}}}} This entity adds a constant color value to dark areas of the world without affecting brighter areas. It can be faded in and ...erm is completely flat, making this entity a poor replacement for [[static light]].}}
    2 KB (265 words) - 13:17, 27 March 2025
  • ...- Light Skin.png|250px|thumb|right|Screenshot of the hatchetfish with the light skin. ]] | 0 || Light
    1 KB (190 words) - 20:38, 17 May 2024
  • ...like a regular [[light (GoldSrc)|light]] entity, and is converted to {{ent|light|eng=goldsrc}} or {{ent|light_spot|eng=goldsrc}} after [[HLRAD]] is done com {{Hl1 kv targetname|light=1}}
    7 KB (916 words) - 14:03, 24 April 2025
  • == Static light == ...[[texture]]s. This makes it very [[cheap]], and indeed makes individual [[light]] entities [[free]].
    3 KB (568 words) - 16:39, 8 March 2025
  • ...a dark environment with just enough light to navigate. The flickering red light of the flare creates a tense atmosphere and a strong feeling of fight-or-di {{KV|Scale|intn=scale|float|Multiplier for the signal particle effects (not light emitted).}}
    2 KB (277 words) - 10:45, 26 June 2025
  • *[[light]] ...e'll call the room the player spawns in as the "spawn room" and the other "dark room."
    6 KB (958 words) - 22:42, 21 January 2024
  • {{back | Dark Messiah Level Creation}} {{DISPLAYTITLE: Dark Messiah - Multiplayer SDK Installation}}
    6 KB (977 words) - 15:31, 5 August 2021
  • {{back | Dark Messiah Level Creation}} {{DISPLAYTITLE: Dark Messiah - Singleplayer SDK Installation}}
    8 KB (1,137 words) - 05:24, 22 September 2024
  • {{DISPLAYTITLE:WiseTrainLight: Burning light onto Entities}} ...ncase your object in [[toolsblocklight]] and tinker around with '''Minimum Light Level''' and [[render modes]], and that whole group of similarly-named keyv
    3 KB (424 words) - 07:30, 15 April 2024
  • ** Light shafts generated by any light source when casted into a dark exterior or Interior.
    1 KB (199 words) - 05:24, 12 July 2024
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)