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- <!-- {{DISPLAYTITLE:Sound and Music Composition}} -->2 KB (300 words) - 23:39, 27 June 2025
- {{LanguageBar|Sound and Music Composition|title=音效与音乐创作工具}}2 KB (171 words) - 23:40, 27 June 2025
Page text matches
- #REDIRECT [[Music Composition]]32 bytes (3 words) - 01:24, 13 March 2006
- {{LanguageBar|Sound and Music Composition|title=音效与音乐创作工具}}2 KB (171 words) - 23:40, 27 June 2025
- You can also make a composition out of singular panel models to make unusual stair formations.726 bytes (115 words) - 12:17, 6 September 2025
- <!-- {{DISPLAYTITLE:Sound and Music Composition}} -->2 KB (300 words) - 23:39, 27 June 2025
- ==Appearance & Composition==7 KB (1,079 words) - 13:42, 17 June 2025
- * {{L|Music Composition|音乐作品}} - 合成器软件和其他音频工具4 KB (351 words) - 04:21, 22 August 2024
- ...>Composition>New composition...</code> or <code>CTRL+N</code>) and set the composition settings to match those you recorded the video (frame size, pixel ratio, fr ...render it, make sure your timeline is the active window, then go to <code>Composition>Create Movie...</code>, choose a filename, and click <code>Save</code>. A n15 KB (2,627 words) - 02:38, 14 July 2025
- (Also see: [[Music Composition]])3 KB (496 words) - 21:20, 10 March 2024
- Sets the amount of blur to apply to the contents behind this panel during composition. Default is no blur, for now Gaussian is the only blur type and takes a ho Sets the amount of blur to apply to the panel and all it's children during composition. Default is no blur, for now Gaussian is the only blur type and takes a ho37 KB (5,504 words) - 01:18, 20 March 2024
- *Jumpy with desktop composition enabled *Must turn off Desktop Composition via ctrl-shift-F9 (will make play perfect)</div>26 KB (3,548 words) - 22:04, 13 May 2023
- ...or {{ent|tracerbullet}}). In multiplayer, they use dynamite stick in their composition, which is why they explode instantly upon impact with a surface. Most input6 KB (904 words) - 08:43, 21 July 2025
- Sets the amount of blur to apply to the panel and all it's children during composition. Default is no blur, for now Gaussian is the only blur type and takes a hor Sets the brightness that applies to the panel and all it's children during composition. The value is a multiplier on the HSB brightness value.<br><br>'''Example:'47 KB (6,740 words) - 08:25, 8 January 2024
- *{{L|Music_Composition|Music Composition|音乐创作}}19 KB (1,092 words) - 20:28, 5 June 2025
- ...e> moves. Flowmaps generate motion based on their red and green values and composition, and can be quite confusing to visualise mentally.9 KB (1,210 words) - 11:45, 23 August 2025
- Sets the hue rotation to apply to the panel and all it's children during composition. Default of 0.0 means no adjustment, domain is in degrees.<br><br>'''例子 ...means a color that will be blended over the panel and all it's children at composition time, tinting them. The alpha value of the color determines the intensity48 KB (4,370 words) - 07:54, 11 July 2024
- ...ues are caused by when the skybox and viewmodels are rendered in the scene composition.14 KB (2,215 words) - 08:23, 28 May 2025
- ...hysical characteristics such as energy, diameter, mass, shape and material composition, to name a few. As bullets are projected through time and space their inter10 KB (1,625 words) - 11:39, 8 January 2024
- *[[Music_Composition|Music Composition]]19 KB (2,935 words) - 07:14, 20 May 2025