User contributions for Stiffy360
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19 June 2024
- 11:3611:36, 19 June 2024 diff hist −9 m $envmap Why does the previous edit call this $specmap_texture? That's a completely separate command only used in Black Mesa
5 May 2024
- 11:0411:04, 5 May 2024 diff hist +80 m $definevariable Corrected some incorrect qc script.
7 March 2024
- 20:0720:07, 7 March 2024 diff hist +85 $definevariable →Example
- 20:0620:06, 7 March 2024 diff hist +495 m $definevariable Clarified language and provided an example of passing a variable to a macro
8 August 2021
- 10:1910:19, 8 August 2021 diff hist +175 $ikchain →$ikrule options
6 September 2020
- 17:0017:00, 6 September 2020 diff hist +74 m $detail $detail breaks blendmodulate
- 16:5216:52, 6 September 2020 diff hist −1 WorldVertexTransition →Supported Parameters
5 September 2020
- 20:4920:49, 5 September 2020 diff hist −9 $definemacro →Macro Nesting
- 20:4320:43, 5 September 2020 diff hist +26 N Macro Redirected page to $definemacro current
- 20:4320:43, 5 September 2020 diff hist +2,841 $definemacro Macro Page Expand overflow. Macros are super weird, but super useful. Added a number of new examples and more details on usage.
- 20:0820:08, 5 September 2020 diff hist +1,472 WorldVertexTransition Added some new commands, Added some caveats, Reworded language to be more exact.
4 August 2019
- 21:4421:44, 4 August 2019 diff hist +301 $vertexcolor and $vertexalpha Missing an "x" in "vertexcolor"
- 21:4221:42, 4 August 2019 diff hist +249 m $definevariable Added a few notes
29 March 2019
- 10:5710:57, 29 March 2019 diff hist +15 m $rimlight Corrected the commands listed in "Additional Parameters"
29 April 2018
- 11:1211:12, 29 April 2018 diff hist +590 $vertexcolor and $vertexalpha Corrected misinformation and provided more information on how to use this command in conjunction with LightmappedGeneric and UnlitGeneric
20 December 2017
- 20:3320:33, 20 December 2017 diff hist −3 $alphatest →Additional parameters
- 20:2820:28, 20 December 2017 diff hist −63 m $treesway Corrected awkward grammar and verified that it works in Team Fortress 2 without the use of env_wind.
27 October 2017
- 08:0308:03, 27 October 2017 diff hist +385 $emissiveblend No edit summary
22 October 2017
- 15:2415:24, 22 October 2017 diff hist +73 $treesway No edit summary
16 September 2017
- 17:4317:43, 16 September 2017 diff hist +149 Collision mesh →3DS Max
- 17:4117:41, 16 September 2017 diff hist −3 m $envmap $envmaplightmap scale is actually $envmaplightscale
31 August 2017
- 18:2618:26, 31 August 2017 diff hist +8 m $envmap →Additional Parameters
- 18:2518:25, 31 August 2017 diff hist +2 $envmap →Additional Parameters
- 18:2318:23, 31 August 2017 diff hist +135 m $envmap No edit summary
3 August 2017
- 21:1521:15, 3 August 2017 diff hist −1 m $alphatest fixing bad text
- 21:1321:13, 3 August 2017 diff hist +168 Collision mesh →3DS Max
- 21:0821:08, 3 August 2017 diff hist +278 Collision mesh More details on specific usage scenarios
- 21:0421:04, 3 August 2017 diff hist −223 Collision mesh →3DS Max
- 21:0121:01, 3 August 2017 diff hist +91 m Collision mesh →Caveats
- 21:0121:01, 3 August 2017 diff hist +180 Collision mesh →Caveats
- 20:5720:57, 3 August 2017 diff hist +154 Talk:Displacement →Bump/Normal Maps?
26 July 2017
- 11:2411:24, 26 July 2017 diff hist +72 N User:Stiffy360 Created page with "Cool guy here. I like documenting obscure commands in the source engine." current
- 11:1611:16, 26 July 2017 diff hist +331 m $seamless scale No edit summary
- 11:0911:09, 26 July 2017 diff hist +251 $seamless scale No edit summary
- 11:0711:07, 26 July 2017 diff hist −17 $seamless detail Redirected page to $seamless scale current
- 11:0611:06, 26 July 2017 diff hist +46 N $seamless detail Redirected page to $seamless scale#$seamless detail
22 April 2017
- 07:1307:13, 22 April 2017 diff hist +2,462 $treesway No edit summary
- 06:4606:46, 22 April 2017 diff hist −2 m Refract →Syntax
- 06:4506:45, 22 April 2017 diff hist +425 Refract →Syntax
21 April 2017
- 20:4520:45, 21 April 2017 diff hist +186 m $vertexcolor and $vertexalpha No edit summary
- 20:3920:39, 21 April 2017 diff hist +46 m $sequence →Advanced
- 20:3020:30, 21 April 2017 diff hist −4 m $alphatest No edit summary
- 20:2920:29, 21 April 2017 diff hist −48 m $alphatest No edit summary
- 20:2420:24, 21 April 2017 diff hist +30 Category:Shader parameters →Transparency
- 20:2220:22, 21 April 2017 diff hist +1,260 $alphatest No edit summary
- 19:5919:59, 21 April 2017 diff hist +294 m Blend sequence →Creating blend sequences