User contributions for DiseGames

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2 December 2025

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29 September 2025

  • 17:3417:34, 29 September 2025 diff hist 0 Template:AuraNo edit summary current
  • 17:3317:33, 29 September 2025 diff hist +29 Template:AuraNo edit summary
  • 17:3217:32, 29 September 2025 diff hist −4 HarbingerNo edit summary
  • 17:3117:31, 29 September 2025 diff hist +3 HarbingerNo edit summary
  • 17:2717:27, 29 September 2025 diff hist +58 Half-Life: Cross ProductNo edit summary current
  • 17:1417:14, 29 September 2025 diff hist 0 Template:Cpseason06No edit summary
  • 17:1117:11, 29 September 2025 diff hist +452 N Template:Cpseason09Created page with "{{doc|docpage=Template:Hl2/doc}} <onlyinclude><includeonly>{{Software | {{{1|}}} | ico = Crossproduct icon.png | ico size = 16px | link = Half-Life: Cross Product/Updates/Season 9: White Sands | name = {{#switch: {{language}} | #default = Season 9: White Sands }} | name0 = Season 9: White Sands | name1 = Season 9: White Sands (v2.9) | suf = {{{suf|}}} | col = #ffa200 | addtext = {{{addtext|}}} | nt = {{{nt|}}} }}</includeonly></onlyinclude>"
  • 17:0717:07, 29 September 2025 diff hist +480 N Template:Cpseason08Created page with "{{doc|docpage=Template:Hl2/doc}} <onlyinclude><includeonly>{{Software | {{{1|}}} | ico = Crossproduct icon.png | ico size = 16px | link = Half-Life: Cross Product/Updates/Season 8: Black Mesa Inbound | name = {{#switch: {{language}} | #default = Season 8: Black Mesa Inbound }} | name0 = Season 8: Black Mesa Inbound | name1 = Season 8: Black Mesa Inbound (v2.8) | suf = {{{suf|}}} | col = #0593ff | addtext = {{{addtext|}}} | nt = {{{nt|}}} }}</includeonly></onlyinc..."
  • 17:0417:04, 29 September 2025 diff hist +444 N Template:Cpseason07Created page with "{{doc|docpage=Template:Hl2/doc}} <onlyinclude><includeonly>{{Software | {{{1|}}} | ico = Crossproduct icon.png | ico size = 16px | link = Half-Life: Cross Product/Updates/Season 7: Black Ops | name = {{#switch: {{language}} | #default = Season 7: Black Ops }} | name0 = Season 7: Black Ops | name1 = Season 7: Black Ops (v2.7) | suf = {{{suf|}}} | col = #ff0000 | addtext = {{{addtext|}}} | nt = {{{nt|}}} }}</includeonly></onlyinclude>"
  • 17:0017:00, 29 September 2025 diff hist +226 Half-Life: Cross Product/UpdatesNo edit summary
  • 16:5416:54, 29 September 2025 diff hist +424 N Template:Cpseason06Created page with "{{doc|docpage=Template:Hl2/doc}} <onlyinclude><includeonly>{{Software | {{{1|}}} | ico = Crossproduct icon.png | ico size = 16px | link = Half-Life: Cross Product/Updates/Season 6: HECU | name = {{#switch: {{language}} | #default = Season 6: HECU }} | name0 = Season 6: HECU | name1 = Season 6: HECU (v2.6) | suf = {{{suf|}}} | col = #009b00 | addtext = {{{addtext|}}} | nt = {{{nt|}}} }}</includeonly></onlyinclude>"
  • 16:4116:41, 29 September 2025 diff hist +432 N Template:ZamnhlmpCreated page with "{{doc|docpage=Template:Hl2/doc}} <onlyinclude><includeonly>{{Software | {{{1|}}} | ico = Crossproduct icon.png | ico size = 16px | link = Half-Life: Cross Product | name = {{#switch: {{language}} | #default = Half-Life: Cross Product Multiplayer }} | name0 = Half-Life: Cross Product Multiplayer | name1 = ZAMNHLMP | suf = {{{suf|}}} | col = #bf00ff | addtext = {{{addtext|}}} | nt = {{{nt|}}} }}</includeonly></onlyinclude>" current
  • 16:3816:38, 29 September 2025 diff hist +31,259 N Half-Life: Cross Product/UpdatesCreated page with "{{todo|Find the 2.3 changelog.}} Since its early access launch as ''Shooter Tourneys'' in 2020, {{zamnhlmp|4.1}} has received many updates, ranging from patches, to content overhauls. As of 2025, the game has received 13 major updates, each bringing new maps, player models, and enhancements. In August 2021, when 2.6 released, it marked the start of the '''Seasonal Scheme''' release model which {{Phoenix Software|4.1}} now uses to develop updates for the game. Throughout..."
  • 11:3411:34, 29 September 2025 diff hist +6,297 N Half-Life: Cross Product/GamemodesCreated page with "Since the release of its Multiplayer component to early access, {{Cross Product|4.1}} has featured various '''gamemodes''', a few of which were inherited from {{ag|4.1}}. Gamemodes for mods running {{Aura|4.1}} use a unique CFG file within the <code>gamemodes</code> folder in the game files. Each CFG contains commands to be executed by the server which make up the settings of that gamemode. By using this system, developers and casual tinkers can create gamemodes without..."
  • 10:4910:49, 29 September 2025 diff hist +32 The Phoenix Project SoftwareNo edit summary
  • 10:4810:48, 29 September 2025 diff hist +16 Half-Life: The Legacy CollectionNo edit summary current
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