Half-Life: Cross Product/Gamemodes
Since the release of its Multiplayer component to early access, Half-Life: Cross Product has featured various gamemodes, a few of which were inherited from
Adrenaline Gamer. Gamemodes for mods running
Aura use a unique CFG file within the
gamemodes
folder in the game files. Each CFG contains commands to be executed by the server which make up the settings of that gamemode.
By using this system, developers and casual tinkers can create gamemodes without having to modify the actual C++ code of the game. In order to use special rules and mechanics that can't be defined and set by console commands alone, some gamemodes have a certain gametype, which are defined within the code of the game and can't typically be changed by players and server operators.
When you join a server, the currently running gamemode is shown in the top-right of the screen in the watermark. You can also run settings
in the console to make this watermark display again.
Since the Season 9 Patch III update to Cross Product Multiplayer, knowing the internal CFG name of each gamemode isn't required due to the introduction of the Custom Game Composer; however, they are still needed for server operators to be able to switch gamemodes.
To start a server on a gamemode, use the sv_aura_gamemode
command, with any of the following gamemode CFG names as its value in startup_server.cfg
. To switch gamemode whilst your server is running, enter the CFG name into the console.

S5
is their Season 5 versions, which lack any content added to the game after Season 5 (such as shield regeneration and Half-Life: Opposing Force weapons)Arcade
A practice mode where players start with all weapons and max ammunition on the arcade
gametype. When a player kills another, they immediately get a refill of ammo, health, and shields. A good way to get a feel for the game.
- Arcade CFG name:
arcade
- Arcade (Season 5) CFG name:
arcadeS5
- Team Arcade CFG name:
tarcade
- Four-Team Arcade CFG name:
tarcade4
Barnacles
Players have only the Barnacle Grapple weapon. Uses the arcade
gametype.
- Barnacles CFG name:
barnacle
- Team Barnacles CFG name:
tbarnacle
- Super Barnacles CFG name:
superbarnacle
(Instant Gib version)
Boobies
Players have only the "booby-trap" weapons: satchels, displacers, hand-grenades, and laser-tripmines. Uses the arcade
gametype.
- Boobies CFG name:
boobies
Chill
Hangout, talk, and explore. No harm can come to you or others.
- Chill CFG name:
chill
Capture the Flag (a.k.a CTF)
Capture the enemy team's flag and bring it back to your base! Ten successful captures wins your team the game. Uses the ctf
gametype.

mapcyclefile
is set to ctf
while playing on this mode.- Capture the Flag CFG name:
ctf
- CTF Rounds CFG name:
ctf2
- CTF (Season 5) CFG name:
ctfS5
Displacement
Players have only the Displacer Cannon. Uses the instagib
gametype.
- Displacement CFG name:
displace
Domination (a.k.a DOM)
Two teams must capture and hold as many Control points as they can on the map. Uses the dom
gametype.

mapcyclefile
is set to dom
while playing on this mode.- Domination CFG name:
dom
- Domination (Season 5) CFG name:
domS5
Free-for-all (a.k.a FFA)
Standard deathmatch for Cross Product Multiplayer.
- Free-for-all CFG name:
ffa
- FFA (Season 5) CFG name:
ffaS5
GOAT
Using the arcade
gametype, players have only to their advantage the 9mm Assault Rifle and the Sniper Rifle combo and have 1 health point until they get a kill. Play wisely.
- GOAT CFG name:
goat
- Team GOAT CFG name:
tgoat
Halo
Mimics the gameplay of Halo with decreased gravity, and an overpowered 9mm Handgun.


- Halo CFG name:
halo
Half-Life Deathmatch
The original gameplay of HLDM as you know it, with most Cross Product specifics features and settings off.
- Half-Life Deathmatch CFG name:
hldm
Instant Gib
The base mode for the instagib
gametype. While you have all weapons, one shot is an instant kill. Be careful!
- Instant Gib CFG name:
instagib
- Team Instant Gib CFG name:
tinstagib
One In the Chamber
Using the instagib
gametype, players have only one bullet in a handgun and one chance to use it. Once shot, they have only the Crowbar until they die and respawn.
- One In the Chamber CFG name:
oitc
Rockets
Using the instagib
gametype, players have only the Rocket Launcher.
- Rockets CFG name:
rockets
Shotgun & Bow
Players have only the Shotgun and Crossbow.
- CFG name:
sgbow
Snipers
Using the instagib
gametype, players have only the Sniper Rifle and the Knife.
- Snipers CFG name:
snipers
- Team Snipers CFG name:
tsnipers
Special Weapons and Tactics (f.k.a SWAT)
Mimics the iconic competitive SWAT gamemode from the Halo series with decreased player speeds, shields are off, and headshots deal more damage. Only precision weapons can be used.
- SWAT CFG name:
swat
- Team SWAT CFG name:
tswat
Team Deathmatch
Team-based deathmatch.
- Team Deathmatch CFG name:
tdm
- TDM (Season 5) CFG name:
tdmS5
- Four-Team Deathmatch CFG name:
tdm4