Soundmixer/Team Fortress 2
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This is the list of soundmixers for Team Fortress 2 (soundmixers.txt
).
GROUPRULES
Group Name | File Name | Classname | Channel | Min Soundlevel | Max Soundlevel | Priority | Ducked | Causes Ducking | Duck Percent | Ducker Threshold |
---|---|---|---|---|---|---|---|---|---|---|
MVM_All | mvm/ | 50 | 0 | 0 | 100 | 40 | ||||
QuestAlert | ui/quest | 65 | 0 | 1 | 100 | 40 | ||||
QuestPauling | vo/pauling/ | 65 | 0 | 1 | 100 | 40 | ||||
bullethit | impact_bullet | 50 | 0 | 0 | 100 | 40 | ||||
bulletmiss | nearmiss | 50 | 0 | 0 | 100 | 40 | ||||
Explosions | explo | 120 | 50 | 0 | 1 | 100 | 40 | |||
Player_Suit | fvox/ | Player | 50 | 0 | 0 | 100 | 40 | |||
Player_Weapons_Loud | weapon | Player | 140 | 50 | 0 | 1 | 100 | 40 | ||
Player_Weapons | weapon | Player | 50 | 0 | 1 | 100 | 40 | |||
Player | player/ | Player | 50 | 0 | 0 | 100 | 40 | |||
Player | physics/ | Player | 50 | 0 | 0 | 100 | 40 | |||
NPC_Voice | NPC | CHAN_VOICE | 50 | 0 | 1 | 100 | 40 | |||
NPC_Weapons_Loud | NPC | CHAN_WEAPON | 140 | 50 | 0 | 1 | 100 | 40 | ||
NPC_Weapons | NPC | CHAN_WEAPON | 50 | 0 | 1 | 100 | 40 | |||
NPC_Body | NPC | CHAN_BODY | 50 | 0 | 0 | 100 | 40 | |||
NPC_Looping | NPC | CHAN_STATIC | 50 | 0 | 0 | 100 | 40 | |||
NPC | NPC | 50 | 0 | 0 | 100 | 40 | ||||
STRIDER_WEAPON | strider_weapon | 140 | 50 | 0 | 1 | 100 | 40 | |||
Ambient_Alarms | ambient/alarms | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Atmosphere | ambient/atmos | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Wind | ambient/wind | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Water | ambient/water | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Fire | ambient/fire | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Gas | ambient/gas | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Levels | ambient/levels | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Creatures | ambient/creatures | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Machines | ambient/machines | 50 | 1 | 0 | 60 | 40 | ||||
Trains | plats/ | 50 | 0 | 0 | 100 | 40 | ||||
Doors | doors/ | 50 | 0 | 0 | 100 | 40 | ||||
Buttons | buttons/ | 50 | 0 | 0 | 100 | 40 | ||||
Items | items/ | 50 | 0 | 0 | 100 | 40 | ||||
Beams | beams/ | 50 | 0 | 0 | 100 | 40 | ||||
Vehicles | vehicles/ | 20 | 1 | 0 | 68 | 40 | ||||
Vehicles_Looping | vehicles/ | CHAN_STATIC | 20 | 1 | 0 | 68 | 40 | |||
MainMenuMusic | ui/gamestartup | 50 | 0 | 0 | 100 | 40 | ||||
UI | common/ | 50 | 0 | 0 | 100 | 40 | ||||
UI | ui/ | 50 | 0 | 0 | 100 | 40 | ||||
Physics | physics/ | 50 | 0 | 0 | 100 | 40 | ||||
Ambient | ambien | 50 | 0 | 0 | 100 | 40 | ||||
Music | music/ | 25 | 1 | 1 | 75 | 40 | ||||
Dialog | vo/ | 60 | 0 | 1 | 100 | 20 | ||||
Dialog | combined/ | 60 | 0 | 1 | 100 | 20 | ||||
Combat | weapon | 110 | 50 | 0 | 0 | 100 | 40 | |||
Combat | explo | 110 | 50 | 0 | 0 | 100 | 40 | |||
Weapons | weapon | 120 | 50 | 0 | 0 | 100 | 40 | |||
Quiet | 0 | 70 | 50 | 0 | 0 | 100 | 40 | |||
Medium | 71 | 90 | 50 | 0 | 0 | 100 | 40 | |||
Loud | 91 | 100 | 50 | 0 | 0 | 100 | 40 | |||
VeryLoud | 101 | 149 | 50 | 0 | 0 | 100 | 40 | |||
SuperLoud | 150 | 50 | 0 | 0 | 100 | 40 | ||||
FreezeCam | /freeze_cam | 65 | 0 | 1 | 100 | 40 | ||||
WinSounds | misc/your_team | 65 | 0 | 0 | 100 | 40 | ||||
FlagWarnings | vo/intel | 65 | 0 | 0 | 100 | 40 | ||||
CaptureWarnings | vo/announcer_last | 65 | 0 | 0 | 100 | 40 | ||||
PlayerVoice | ?VoiceSfx | 65 | 0 | 1 | 100 | 40 | ||||
DemomanTaunts | vo/taunts/demoman | 65 | 0 | 0 | 100 | 40 | ||||
EngineerTaunts | vo/taunts/engineer | 65 | 0 | 0 | 100 | 40 | ||||
HeavyTaunts | vo/taunts/heavy | 65 | 0 | 0 | 100 | 40 | ||||
MedicTaunts | vo/taunts/medic | 65 | 0 | 0 | 100 | 40 | ||||
PyroTaunts | vo/taunts/pyro | 65 | 0 | 0 | 100 | 40 | ||||
ScoutTaunts | vo/taunts/scout | 65 | 0 | 0 | 100 | 40 | ||||
SniperTaunts | vo/taunts/snipe | 65 | 0 | 0 | 100 | 40 | ||||
SoldierTaunts | vo/taunts/soldier | 65 | 0 | 0 | 100 | 40 | ||||
SpyTaunts | vo/taunts/spy | 65 | 0 | 0 | 100 | 40 | ||||
Tf_music | misc/tf | 65 | 0 | 0 | 100 | 40 | ||||
BuffBanner | weapons/buff_banner_horn | 65 | 0 | 0 | 100 | 40 | ||||
Doors | doors/generic | 65 | 0 | 0 | 100 | 40 | ||||
PlayerAnimations | player/taunt | 65 | 0 | 0 | 100 | 40 | ||||
All | 50 | 0 | 0 | 100 | 40 |
Default_Mix
Group Name | Mix Value |
---|---|
MVM_All | 1.0 |
QuestAlert | .72 |
QuestPauling | .72 |
Explosions | 0.90 |
Player_Weapons_Loud | 1.0 |
Player_Suit | 0.56 |
Weapons | 0.79 |
AHELI_WEAPON | 0.85 |
GUNSHIP_WEAPON | 0.85 |
STRIDER_WEAPON | 0.85 |
bullethit | 0.67 |
Music | 0.81 |
MainMenuMusic | 0.3 |
All | 0.72 |
Display_Mix
Group Name | Mix Value |
---|---|
MVM_All | 1.0 |
Explosions | 1.0 |
Physics | 0.7 |
Ambient | 0.7 |
Music | 0.7 |
Vehicles | 0.7 |
Vehicles_Looping | 0.7 |
Ambient_Alarms | 0.7 |
Trains | 0.7 |
Doors | 0.7 |
Buttons | 0.7 |
Items | 0.7 |
Beams | 0.7 |
UI | 0.7 |
bullethit | 0.7 |
bulletmiss | 0.7 |
Player_Suit | 0.7 |
Player_Weapons_Loud | 0.7 |
Player_Weapons | 0.7 |
Player | 0.7 |
NPC_Voice | 0.7 |
NPC_Weapons | 0.7 |
NPC_Weapons_Loud | 0.7 |
NPC_Body | 0.7 |
NPC_Looping | 0.7 |
AHELI_WEAPON | 1.0 |
GUNSHIP_WEAPON | 1.0 |
STRIDER_WEAPON | 1.0 |
NPC | 0.7 |
Dialog | 0.7 |
Weapons | 0.8 |
Alyx_Dialog | 0.7 |
Citizen_Dialog | 0.7 |
Barney_Dialog | 0.7 |
Metrocop_Dialog | 0.7 |
Soldier_Dialog | 0.7 |
All | 0.7 |
Voicetest_Mix
Group Name | Mix Value |
---|---|
MVM_All | 1.0 |
NPC_Voice | 1.0 |
Dialog | 1.0 |
Alyx_Dialog | 1.0 |
Citizen_Dialog | 1.0 |
Barney_Dialog | 1.0 |
Metrocop_Dialog | 1.0 |
Soldier_Dialog | 1.0 |
All | 0.1 |
Citadel_Dialog_Only
Group Name | Mix Value |
---|---|
MVM_All | 1.0 |
NPC_Voice | 0.72 |
Dialog | 0.72 |
Alyx_Dialog | 0.72 |
Gman_Dialog | 0.72 |
Music | 0.81 |
All | 0.01 |
FreezeCam_Only
Group Name | Mix Value |
---|---|
MVM_All | 1.0 |
FreezeCam | 0.72 |
WinSounds | 0.72 |
FlagWarnings | 0.72 |
CaptureWarnings | 0.72 |
PlayerVoice | 0.72 |
DemomanTaunts | 0.72 |
EngineerTaunts | 0.72 |
HeavyTaunts | 0.72 |
MedicTaunts | 0.72 |
PyroTaunts | 0.72 |
ScoutTaunts | 0.72 |
SniperTaunts | 0.72 |
SoldierTaunts | 0.72 |
SpyTaunts | 0.72 |
Tf_music | 0.72 |
BuffBanner | 0.72 |
All | 0.01 |
Menu_Only
Group Name | Mix Value |
---|---|
Doors | 0.99 |
PlayerAnimations | 0.99 |
All | 0.01 |