Soundmixer/Half-Life 2
Jump to navigation
Jump to search
This is the list of soundmixers for Half-Life 2 (soundmixers.txt
).
GROUPRULES
Group Name | File Name | Classname | Channel | Min Soundlevel | Max Soundlevel | Priority | Ducked | Causes Ducking | Duck Percent | Ducker Threshold |
---|---|---|---|---|---|---|---|---|---|---|
Vort_Dialog | /vort | 60 | 0 | 1 | 100 | 20 | ||||
Alyx_Dialog | /alyx | 60 | 0 | 1 | 100 | 20 | ||||
Alyx_Dialog | /al_ | 60 | 0 | 1 | 100 | 20 | ||||
Citizen_Dialog | /citizen | 60 | 0 | 1 | 100 | 20 | ||||
Citizen_Dialog | /female | 60 | 0 | 1 | 100 | 20 | ||||
Citizen_Dialog | /male | 60 | 0 | 1 | 100 | 20 | ||||
Monk_Dialog | /monk | 60 | 0 | 1 | 100 | 20 | ||||
Eli_Dialog | /eli_ | 60 | 0 | 1 | 100 | 20 | ||||
Kleiner_Dialog | /kl_ | 60 | 0 | 1 | 100 | 20 | ||||
Breen_Dialog | /br_ | 60 | 0 | 1 | 100 | 20 | ||||
Mossman_Dialog | /mo_ | 60 | 0 | 1 | 100 | 20 | ||||
Barney_Dialog | /ba_ | 60 | 0 | 1 | 100 | 20 | ||||
Gman_Dialog | /gman_ | 60 | 0 | 1 | 100 | 20 | ||||
Metrocop_Dialog | /mcop | 60 | 0 | 1 | 100 | 20 | ||||
Soldier_Dialog | /cs_ | 60 | 0 | 1 | 100 | 20 | ||||
bullethit | impact_bullet | 50 | 0 | 0 | 100 | 40 | ||||
bulletmiss | nearmiss | 50 | 0 | 0 | 100 | 40 | ||||
Explosions | explo | 120 | 50 | 0 | 1 | 100 | 40 | |||
Player_Suit | fvox/ | Player | 50 | 0 | 0 | 100 | 40 | |||
Player_Weapons_Loud | weapon | Player | 140 | 50 | 0 | 1 | 100 | 40 | ||
Player_Weapons | weapon | Player | 50 | 0 | 1 | 100 | 40 | |||
Player | player/ | Player | 50 | 0 | 0 | 100 | 40 | |||
Player | physics/ | Player | 50 | 0 | 0 | 100 | 40 | |||
NPC_Voice | NPC | CHAN_VOICE | 50 | 0 | 1 | 100 | 40 | |||
NPC_Weapons_Loud | NPC | CHAN_WEAPON | 140 | 50 | 0 | 1 | 100 | 40 | ||
NPC_Weapons | NPC | CHAN_WEAPON | 50 | 0 | 1 | 100 | 40 | |||
NPC_Body | NPC | CHAN_BODY | 50 | 0 | 0 | 100 | 40 | |||
NPC_Looping | NPC | CHAN_STATIC | 50 | 0 | 0 | 100 | 40 | |||
NPC | NPC | 50 | 0 | 0 | 100 | 40 | ||||
AHELI_WEAPON | aheli_weapon | 140 | 50 | 0 | 1 | 100 | 40 | |||
GUNSHIP_WEAPON | gunship_weapon | 140 | 50 | 0 | 1 | 100 | 40 | |||
STRIDER_WEAPON | strider_weapon | 140 | 50 | 0 | 1 | 100 | 40 | |||
Ambient_Alarms | ambient/alarms | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Atmosphere | ambient/atmos | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Wind | ambient/wind | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Water | ambient/water | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Fire | ambient/fire | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Gas | ambient/gas | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Levels | ambient/levels | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Creatures | ambient/creatures | 20 | 1 | 0 | 60 | 40 | ||||
Ambient_Machines | ambient/machines | 50 | 1 | 0 | 60 | 40 | ||||
Trains | plats/ | 50 | 0 | 0 | 100 | 40 | ||||
Doors | doors/ | 50 | 0 | 0 | 100 | 40 | ||||
Buttons | buttons/ | 50 | 0 | 0 | 100 | 40 | ||||
Items | items/ | 50 | 0 | 0 | 100 | 40 | ||||
Beams | beams/ | 50 | 0 | 0 | 100 | 40 | ||||
Vehicles | vehicles/ | 20 | 1 | 0 | 68 | 40 | ||||
Vehicles_Looping | vehicles/ | CHAN_STATIC | 20 | 1 | 0 | 68 | 40 | |||
UI | common/ | 50 | 0 | 0 | 100 | 40 | ||||
UI | ui/ | 50 | 0 | 0 | 100 | 40 | ||||
Physics | physics/ | 50 | 0 | 0 | 100 | 40 | ||||
Ambient | ambien | 50 | 0 | 0 | 100 | 40 | ||||
Music | music/ | 25 | 1 | 1 | 75 | 40 | ||||
Dialog | vo/ | 60 | 0 | 1 | 100 | 20 | ||||
Dialog | combined/ | 60 | 0 | 1 | 100 | 20 | ||||
Combat | weapon | 110 | 50 | 0 | 0 | 100 | 40 | |||
Combat | explo | 110 | 50 | 0 | 0 | 100 | 40 | |||
Weapons | weapon | 120 | 50 | 0 | 0 | 100 | 40 | |||
Quiet | 0 | 70 | 50 | 0 | 0 | 100 | 40 | |||
Medium | 71 | 90 | 50 | 0 | 0 | 100 | 40 | |||
Loud | 91 | 100 | 50 | 0 | 0 | 100 | 40 | |||
VeryLoud | 101 | 149 | 50 | 0 | 0 | 100 | 40 | |||
SuperLoud | 150 | 50 | 0 | 0 | 100 | 40 | ||||
All | 50 | 0 | 0 | 100 | 40 |
Default_Mix
Group Name | Mix Value |
---|---|
Explosions | 0.90 |
Player_Weapons_Loud | 1.0 |
Player_Suit | 0.56 |
Weapons | 0.79 |
AHELI_WEAPON | 0.85 |
GUNSHIP_WEAPON | 0.85 |
STRIDER_WEAPON | 0.85 |
bullethit | 0.67 |
Music | 0.81 |
All | 0.72 |
Display_Mix
Group Name | Mix Value |
---|---|
Explosions | 1.0 |
Physics | 0.7 |
Ambient | 0.7 |
Music | 0.7 |
Vehicles | 0.7 |
Vehicles_Looping | 0.7 |
Ambient_Alarms | 0.7 |
Trains | 0.7 |
Doors | 0.7 |
Buttons | 0.7 |
Items | 0.7 |
Beams | 0.7 |
UI | 0.7 |
bullethit | 0.7 |
bulletmiss | 0.7 |
Player_Suit | 0.7 |
Player_Weapons_Loud | 0.7 |
Player_Weapons | 0.7 |
Player | 0.7 |
NPC_Voice | 0.7 |
NPC_Weapons | 0.7 |
NPC_Weapons_Loud | 0.7 |
NPC_Body | 0.7 |
NPC_Looping | 0.7 |
AHELI_WEAPON | 1.0 |
GUNSHIP_WEAPON | 1.0 |
STRIDER_WEAPON | 1.0 |
NPC | 0.7 |
Dialog | 0.7 |
Weapons | 0.8 |
Alyx_Dialog | 0.7 |
Citizen_Dialog | 0.7 |
Barney_Dialog | 0.7 |
Metrocop_Dialog | 0.7 |
Soldier_Dialog | 0.7 |
All | 0.7 |
Voicetest_Mix
Group Name | Mix Value |
---|---|
NPC_Voice | 1.0 |
Dialog | 1.0 |
Alyx_Dialog | 1.0 |
Citizen_Dialog | 1.0 |
Barney_Dialog | 1.0 |
Metrocop_Dialog | 1.0 |
Soldier_Dialog | 1.0 |
All | 0.1 |
Citadel_Dialog_Only
Group Name | Mix Value |
---|---|
NPC_Voice | 0.72 |
Dialog | 0.72 |
Alyx_Dialog | 0.72 |
Gman_Dialog | 0.72 |
Music | 0.81 |
All | 0.01 |