Soundmixer/Half-Life 2
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This is the list of soundmixers for Half-Life 2 (soundmixers.txt).
GROUPRULES
| Group Name | File Name | Classname | Channel | Min Soundlevel | Max Soundlevel | Priority | Ducked | Causes Ducking | Duck Percent | Ducker Threshold |
|---|---|---|---|---|---|---|---|---|---|---|
| Vort_Dialog | /vort | 60 | 0 | 1 | 100 | 20 | ||||
| Alyx_Dialog | /alyx | 60 | 0 | 1 | 100 | 20 | ||||
| Alyx_Dialog | /al_ | 60 | 0 | 1 | 100 | 20 | ||||
| Citizen_Dialog | /citizen | 60 | 0 | 1 | 100 | 20 | ||||
| Citizen_Dialog | /female | 60 | 0 | 1 | 100 | 20 | ||||
| Citizen_Dialog | /male | 60 | 0 | 1 | 100 | 20 | ||||
| Monk_Dialog | /monk | 60 | 0 | 1 | 100 | 20 | ||||
| Eli_Dialog | /eli_ | 60 | 0 | 1 | 100 | 20 | ||||
| Kleiner_Dialog | /kl_ | 60 | 0 | 1 | 100 | 20 | ||||
| Breen_Dialog | /br_ | 60 | 0 | 1 | 100 | 20 | ||||
| Mossman_Dialog | /mo_ | 60 | 0 | 1 | 100 | 20 | ||||
| Barney_Dialog | /ba_ | 60 | 0 | 1 | 100 | 20 | ||||
| Gman_Dialog | /gman_ | 60 | 0 | 1 | 100 | 20 | ||||
| Metrocop_Dialog | /mcop | 60 | 0 | 1 | 100 | 20 | ||||
| Soldier_Dialog | /cs_ | 60 | 0 | 1 | 100 | 20 | ||||
| bullethit | impact_bullet | 50 | 0 | 0 | 100 | 40 | ||||
| bulletmiss | nearmiss | 50 | 0 | 0 | 100 | 40 | ||||
| Explosions | explo | 120 | 50 | 0 | 1 | 100 | 40 | |||
| Player_Suit | fvox/ | Player | 50 | 0 | 0 | 100 | 40 | |||
| Player_Weapons_Loud | weapon | Player | 140 | 50 | 0 | 1 | 100 | 40 | ||
| Player_Weapons | weapon | Player | 50 | 0 | 1 | 100 | 40 | |||
| Player | player/ | Player | 50 | 0 | 0 | 100 | 40 | |||
| Player | physics/ | Player | 50 | 0 | 0 | 100 | 40 | |||
| NPC_Voice | NPC | CHAN_VOICE | 50 | 0 | 1 | 100 | 40 | |||
| NPC_Weapons_Loud | NPC | CHAN_WEAPON | 140 | 50 | 0 | 1 | 100 | 40 | ||
| NPC_Weapons | NPC | CHAN_WEAPON | 50 | 0 | 1 | 100 | 40 | |||
| NPC_Body | NPC | CHAN_BODY | 50 | 0 | 0 | 100 | 40 | |||
| NPC_Looping | NPC | CHAN_STATIC | 50 | 0 | 0 | 100 | 40 | |||
| NPC | NPC | 50 | 0 | 0 | 100 | 40 | ||||
| AHELI_WEAPON | aheli_weapon | 140 | 50 | 0 | 1 | 100 | 40 | |||
| GUNSHIP_WEAPON | gunship_weapon | 140 | 50 | 0 | 1 | 100 | 40 | |||
| STRIDER_WEAPON | strider_weapon | 140 | 50 | 0 | 1 | 100 | 40 | |||
| Ambient_Alarms | ambient/alarms | 20 | 1 | 0 | 60 | 40 | ||||
| Ambient_Atmosphere | ambient/atmos | 20 | 1 | 0 | 60 | 40 | ||||
| Ambient_Wind | ambient/wind | 20 | 1 | 0 | 60 | 40 | ||||
| Ambient_Water | ambient/water | 20 | 1 | 0 | 60 | 40 | ||||
| Ambient_Fire | ambient/fire | 20 | 1 | 0 | 60 | 40 | ||||
| Ambient_Gas | ambient/gas | 20 | 1 | 0 | 60 | 40 | ||||
| Ambient_Levels | ambient/levels | 20 | 1 | 0 | 60 | 40 | ||||
| Ambient_Creatures | ambient/creatures | 20 | 1 | 0 | 60 | 40 | ||||
| Ambient_Machines | ambient/machines | 50 | 1 | 0 | 60 | 40 | ||||
| Trains | plats/ | 50 | 0 | 0 | 100 | 40 | ||||
| Doors | doors/ | 50 | 0 | 0 | 100 | 40 | ||||
| Buttons | buttons/ | 50 | 0 | 0 | 100 | 40 | ||||
| Items | items/ | 50 | 0 | 0 | 100 | 40 | ||||
| Beams | beams/ | 50 | 0 | 0 | 100 | 40 | ||||
| Vehicles | vehicles/ | 20 | 1 | 0 | 68 | 40 | ||||
| Vehicles_Looping | vehicles/ | CHAN_STATIC | 20 | 1 | 0 | 68 | 40 | |||
| UI | common/ | 50 | 0 | 0 | 100 | 40 | ||||
| UI | ui/ | 50 | 0 | 0 | 100 | 40 | ||||
| Physics | physics/ | 50 | 0 | 0 | 100 | 40 | ||||
| Ambient | ambien | 50 | 0 | 0 | 100 | 40 | ||||
| Music | music/ | 25 | 1 | 1 | 75 | 40 | ||||
| Dialog | vo/ | 60 | 0 | 1 | 100 | 20 | ||||
| Dialog | combined/ | 60 | 0 | 1 | 100 | 20 | ||||
| Combat | weapon | 110 | 50 | 0 | 0 | 100 | 40 | |||
| Combat | explo | 110 | 50 | 0 | 0 | 100 | 40 | |||
| Weapons | weapon | 120 | 50 | 0 | 0 | 100 | 40 | |||
| Quiet | 0 | 70 | 50 | 0 | 0 | 100 | 40 | |||
| Medium | 71 | 90 | 50 | 0 | 0 | 100 | 40 | |||
| Loud | 91 | 100 | 50 | 0 | 0 | 100 | 40 | |||
| VeryLoud | 101 | 149 | 50 | 0 | 0 | 100 | 40 | |||
| SuperLoud | 150 | 50 | 0 | 0 | 100 | 40 | ||||
| All | 50 | 0 | 0 | 100 | 40 |
Default_Mix
| Group Name | Mix Value |
|---|---|
| Explosions | 0.90 |
| Player_Weapons_Loud | 1.0 |
| Player_Suit | 0.56 |
| Weapons | 0.79 |
| AHELI_WEAPON | 0.85 |
| GUNSHIP_WEAPON | 0.85 |
| STRIDER_WEAPON | 0.85 |
| bullethit | 0.67 |
| Music | 0.81 |
| All | 0.72 |
Display_Mix
| Group Name | Mix Value |
|---|---|
| Explosions | 1.0 |
| Physics | 0.7 |
| Ambient | 0.7 |
| Music | 0.7 |
| Vehicles | 0.7 |
| Vehicles_Looping | 0.7 |
| Ambient_Alarms | 0.7 |
| Trains | 0.7 |
| Doors | 0.7 |
| Buttons | 0.7 |
| Items | 0.7 |
| Beams | 0.7 |
| UI | 0.7 |
| bullethit | 0.7 |
| bulletmiss | 0.7 |
| Player_Suit | 0.7 |
| Player_Weapons_Loud | 0.7 |
| Player_Weapons | 0.7 |
| Player | 0.7 |
| NPC_Voice | 0.7 |
| NPC_Weapons | 0.7 |
| NPC_Weapons_Loud | 0.7 |
| NPC_Body | 0.7 |
| NPC_Looping | 0.7 |
| AHELI_WEAPON | 1.0 |
| GUNSHIP_WEAPON | 1.0 |
| STRIDER_WEAPON | 1.0 |
| NPC | 0.7 |
| Dialog | 0.7 |
| Weapons | 0.8 |
| Alyx_Dialog | 0.7 |
| Citizen_Dialog | 0.7 |
| Barney_Dialog | 0.7 |
| Metrocop_Dialog | 0.7 |
| Soldier_Dialog | 0.7 |
| All | 0.7 |
Voicetest_Mix
| Group Name | Mix Value |
|---|---|
| NPC_Voice | 1.0 |
| Dialog | 1.0 |
| Alyx_Dialog | 1.0 |
| Citizen_Dialog | 1.0 |
| Barney_Dialog | 1.0 |
| Metrocop_Dialog | 1.0 |
| Soldier_Dialog | 1.0 |
| All | 0.1 |
Citadel_Dialog_Only
| Group Name | Mix Value |
|---|---|
| NPC_Voice | 0.72 |
| Dialog | 0.72 |
| Alyx_Dialog | 0.72 |
| Gman_Dialog | 0.72 |
| Music | 0.81 |
| All | 0.01 |