Render target

From Valve Developer Community
Jump to navigation Jump to search
English (en)Русский (ru)Translate (Translate)


Stub

This article or section is a stub. You can help by expanding it.

A render target used on a camera in d2_prison_05Half-Life 2
Moving (dynamic) shadows, all clumped into one render target texture.
Perhaps the most recognizable shadows are ones from the crane magnet and buggy. (shown in blue to highlight)

Render Targets are special textures that power things such as camera screens and dynamic shadows.

Todo: How to apply them.
Todo: How to make one.
Todo: Related console commands?