Manipulating the game menu items
This tutorial will show you how to add new game menu items to the main HL2 game menu that will execute the console commands to hide and show the current FPS. Changing the game menu items of the HL2 GUI is as easy as changing the values in the ../SteamApps/SourceMods/YourMod/Resource/GameMenu.res
using any text editor. If you have not started to create your own HL2 mod you will need to extract the GameMenu.res file from the ../SteamApps/source engine.gcf
group file using GCFScape. Look under root/hl2/resource/GameMenu.res
to find the file. You will need to extract the GameMenu.res file into the ../SteamApps/<USERNAME>/half-life2/hl2/resource
folder. Or if you want to customize your own mod then extract the file to ../SteamApps/SourceMods/YourMod/Resource/GameMenu.res
.
Once you have opened the ../SteamApps/SourceMods/YourMod/Resource/GameMenu.res
file scroll down to the bottom and add the following lines before the last curly bracket } at the end of the file ...
"14" { "label" "Show FPS" "command" "engine cl_showfps 1" } "15" { "label" "Hide FPS" "command" "engine cl_showfps 0" }
"OnlyInGame" "1"
. To prevent a menu item showing up while in-game use, "notmulti" "1"
and "notsingle" "1"
.From the example above you can see that we have added 2 new label entries. The first entry "Show FPS" will set cl_showfps to 1 which will display the current FPS on the screen. The second entry will hide the current FPS.
You may also notice that the label for the quit item is "#GameUI_GameMenu_Quit". That is because it is a localized string in ../Resource/gameui_english.txt
. (A copy of gameui_english.txt
can be found in the ../SteamApps/source engine.gcf
group file) You can also add your own strings in gameui_english.txt
or HL2_english.txt
and use them to label your game menu items.
../Resource/HL2_english.txt
and rename it to ../Resource/NameOfYourMod_english.txt
. Otherwise Source will not be able to locate it.Contents
Main menu items can be added, modified or removed with XBLAH's Modding Tool based on a provided list of options.
Where to find it
This can be accessed within the tool through Mod > Menu Items.
How to use it
You can add a menu item by clicking on the button, by selecting the command and choosing a caption. You can also choose whether it should only show when you have a map running.
If you select the engine <command>, you can set a command parameter that will be inserted and run through the console when the user clicks the menu item.
You can select an Empty row to add spacing between menu items.
You can edit a menu item by clicking the button.
You can delete a menu item by selecting the menu item and clicking the button.