Shotgun
< Half-Life: Alyx Workshop Tools | Level Design(Redirected from HLA SDK/Shotgun)
Introduction
This tutorial will teach you how give the player the Shotgun.
Making it pickable
Create a test room. Insert an item_hlvr_weapon_shotgun entity. You can set the initial ammo via the property Spawn Ammo.
You can spawn ammo by inserting an item_hlvr_clip_shotgun_single, item_hlvr_clip_shotgun_shells_pair or item_hlvr_clip_shotgun_multiple point entity.
Giving it on spawn
Insert an info_hlvr_equip_player entity. Set the following properties:
Key | Value |
---|---|
Equip on Map Start | ✓ |
Shotgun | ✓ |
You can set the initial loaded ammo with the following property:
Key | Value |
---|---|
Loaded Shotgun Ammo | 7 |
You can set the backpack ammo amount with the following property:
Key | Value |
---|---|
Shotgun Ammo | 7 |