EF_BONEMERGE_FASTCULL

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EF_BONEMERGE_FASTCULL is defined as 0x080, or 128.

This effect should be used with EF_BONEMERGE to make an entity inherit its parent's visibility.

Usage

In code

Inside of the codebase, effects are defined as a bit-based enum and are stored in m_fEffects. This effect can be manipulated with AddEffects( EF BONEMERGE FASTCULL ), RemoveEffects( EF BONEMERGE FASTCULL ), and SetEffects( EF BONEMERGE FASTCULL ). This effect can be obtained with GetEffects() & EF BONEMERGE FASTCULL or IsEffectActive( EF BONEMERGE FASTCULL ).

In scripting

The functions mentioned above are supported in VScript starting with <Dota 2> Dota 2. They can also be found in <Garry's Mod> Garry's Mod.

In a map

To use this effect in a map, including EF_BONEMERGE, turn off SmartEdit mode and add the following keyvalue pair to the entity: effects 129.

Note.png Note: If it is desired to use this with other effects, you should add the integer value of each effect to the value.

You can set the effects keyvalue during runtime using AddOutput with the input value effects x (x being any summation of effects flags to enable).

Warning.png Warning: Using AddOutput to change an entity's effects may interfere with an entity's simulation functionality.