EF_BONEMERGE_FASTCULL
EF_BONEMERGE_FASTCULL is defined as 0x080, or 128.
This effect should be used with EF_BONEMERGE to make an entity inherit its parent's visibility.
Contents
Usage
In code
Inside of the codebase, effects are defined as a bit-based enum and are stored in m_fEffects
. This effect can be manipulated with AddEffects( EF_BONEMERGE_FASTCULL )
, RemoveEffects( EF_BONEMERGE_FASTCULL )
, and SetEffects( EF_BONEMERGE_FASTCULL )
. This effect can be obtained with GetEffects() & EF_BONEMERGE_FASTCULL
or IsEffectActive( EF_BONEMERGE_FASTCULL )
.
In scripting
The functions mentioned above are supported in VScript starting with Dota 2 . They can also be found in Garry's Mod .
In a map
To use this effect in a map, including EF_BONEMERGE, turn off SmartEdit mode and add the following keyvalue pair to the entity: effects 129
.
You can set the effects
keyvalue during runtime using AddOutput
with the input value effects x
(x being any summation of effects flags to enable).
AddOutput
to change an entity's effects may interfere with an entity's simulation functionality.