This article's documentation is for anything that uses the Source engine. Click here for more information.

Dark Messiah of Might and Magic

From Valve Developer Community
(Redirected from Dark Messiah)
Jump to navigation Jump to search
English (en)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.


Dark Messiah of Might and Magic is based on Source 2006 and Source 2007 's engine branch. Therefore, much of the documentation on this wiki pertaining to Source 2006 and Source 2007 may also apply to Dark Messiah of Might and Magic.


Dark Messiah of Might and Magic
Developer(s)
Arkane Studios
Publisher(s)
Ubisoft
Release date(s)
October 25, 2006
Platform(s)
Engine
Steam AppID
Links
Dark Messiah of Might and Magic: Elements
Developer(s)
Ubisoft Annecy
Publisher(s)
Ubisoft
Release date(s)
February 12, 2008
Platform(s)
Engine

Dark Messiah of Might and Magic Dark Messiah of Might and Magic is a single-player and multiplayer fantasy action RPG game set in the Might & Magic universe. It was developed by Arkane Studios and published by Ubisoft in 2006 for Windows and in 2008 for Xbox 360.

This game was also notable for being the very first third-party Source game to be released on Xbox 360. The console version runs on Source 2007 engine branch and was titled "Dark Messiah of Might and Magic: Elements".

Its notable features include live ragdolls for the NPCs (enemies can slip on icy or oiled surfaces or fall over, entering a ragdoll state, then recover and get back up), hands-on viewmodels when picking up props (in contrast with games like Half-Life 2, where held props have "invisible" hands), fully animated first-person body of the player's character, climbable ropes and other RPG-oriented mechanics.

See also