$ambientonly
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Confirm:Does it work on non-VertexLitGeneric shaders ?


$ambientonly
is a material shader parameter available in all Source games. It makes the material only receive ambient lighting[confirm]. It is only used in
debug/debugambientcube.vmt
, debug/env_cubemap_model_translucent.vmt
and debug/env_cubemap_model_translucent_fountain.vmt
[confirm] (it is disabled in the cubemap materials).

VMT Syntax
$ambientonly <bool>
VertexLitGeneric { $ambientonly 1 }