Template:VT

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Just a list template for FGD and shader parameter templates to easily link to a wide variety of variable types.

Usage

This template accepts one parameter: the name of the variable type. It outputs a specific string depending on this parameter. It is not case-sensitive.

The following table lists inputs, their results, other inputs yielding the same results, and any things to note. Case variations are not included.

Code Output Aliases Notes
{{VT|???}} <???> Unknown type, verify from FGD docs. (with hover info)
{{VT|angle}} <angle(en)> Parsed as QAngle.
{{VT|angles}} <angles(en)> Parsed as QAngle.
{{VT|axis}} <axis>
{{VT|bool}} <Booleov(en)> boolean FGD KV type is (u svim igrama od(en) Alien Swarm engine branch) (također u Garry's Mod)
Use choices instead in earlier games' FGDs, but note them as Booleans on the game pages themselves.
{{VT|byte}} <bajt(en)> unsigned char Range 0-255.
If the variable uses a regular integer with clamped range, use <cijeli broj(en) 0–255> instead.
{{VT|byte choices}} <izbor bajtova(en)>
{{VT|char}} <char(en)> Use for signed chars (-128 to 127).
{{VT|char choices}} <char(en) izbora>
{{VT|choices}} <izbora> Preferably use version which indicates the actual data type parsed by the code, such as <izbor bajtova(en)>, <cjelobrojni(en) izbori>, or <izbor nizova(en)>.
{{VT|color1}} <boja1(en)>
{{VT|color255}} <boja255(en)> RGB, rgb
{{VT|color255 + int}} <boja255(en) + cijeli broj(en)> color255+int
{{VT|env_cubemap / texture}} <env_cubemap/tekstura(en)> cubemap/texture, cubemap / texture, env cubemap/texture, env cubemap / texture, env_cubemap/texture, env_cubemap / texture
{{VT|ehandle}} <targetname*(en)> IO type ehandle.
{{VT|file}} <put datoteke> filename, filepath File path, treated as string.
{{VT|filter}} <filter(en)> filterclass
{{VT|float}} <float(en)>
{{VT|int}} <cijeli broj(en)> integer Enums without explicit type use this.
{{VT|int 0-10}} <cijeli broj(en) 0–10> For ambient_generic.
{{VT|int 0-100}} <cijeli broj(en) 0–100> For ambient_generic.
{{VT|int 0-1000}} <cijeli broj(en) 0–1000> For ambient_generic.
{{VT|int 0-255}} <cijeli broj(en) 0–255> integer 0-255 For ambient_generic. Not to be confused with <bajt(en)>.
{{VT|integer}} <cijeli broj(en)> int
{{VT|integer choices}} <cjelobrojni(en) izbori> Parsed as int with selectable options.
{{VT|material property}} <vlasništvo(en)> material property Link to Material surface properties.
{{VT|RGB matrix}} <RGB(en) matrica(en)> Two separate links.
{{VT|script}} <script(en)> vscript Link to Vscript.
{{VT|scriptlist}} <popis skripti(en)>
{{VT|sky}} <ime neba(en)> skybox, skyname Link to Skybox.
{{VT|string}} <niz(en)> str
{{VT|string choices}} <izbor nizova(en)> String with selectable options.
{{VT|studio}} <put modela(en)> model, modelname, model name, modelpath, model path Link to Model.
{{VT|target}} <targetname(en)> targetname, target_destination, target_source
{{VT|variant}} <varijanta(en)> IO type variant.
{{VT|vector}} <vektor(en)> vecline, vec
{{VT|vector2}} <vektor2(en)> vec2 Link to Material vector#vector2.
{{VT|vector3}} <vektor3(en)> vec3 Link to Material vector#vector3.
{{VT|vector4}} <vektor4(en)> vec4 Link to Material vector#vector4.
{{VT|void}} <void> <blank> Signifies IO truly has no parameter instead of missing type.

Any other input will be a link to that input.

See also