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  • {{hl1|4.1}}, [[Valve]]'s debut 1998 title, blends action and adventure with award-winning technology to create a [[Black Mesa Research Facility|frighte ...the [[GoldSrc]] engine, and was followed by a [[Source]] engine sequel in 2004, <span style="font-weight:bold;">[[Half-Life 2]]</span>. It is also ported
    10 KB (1,438 words) - 00:43, 3 May 2025
  • ...All first party {{src13mp}} games run on this branch now. Update all other pages to mention the {{tf2branch|1}} instead of {{src13mp|1}}, and add new featur ...2branch|4}} (sometimes referred to as '''Source 2013 Multiplayer v2''', '''Source 2025 Multiplayer''', or the '''TF2 branch''' for short) is a newer version
    16 KB (2,276 words) - 08:52, 22 September 2025
  • <font color="#666666">With regular system crashes and over-driven equipment, a disaster must have been * 6 chapters with over 30 new maps.
    12 KB (2,047 words) - 00:18, 7 January 2024
  • ...roject is to entirely rewrite all existing "'''SDK_'''" Shaders, that come with the SDK and all those available in {{mapbase|4.1}}. : With {{LUX|4.1}}, compiling the entirety of LUX_LightMappedGeneric takes around
    19 KB (2,453 words) - 07:20, 20 May 2025
  • ...d;">{{For|about=o motor do jogo|a documentação do source e seu SDK|{{L|SDK|Source SDK Documentation}}|}}</span> |title = Source
    25 KB (3,743 words) - 18:54, 14 June 2025
  • ==Suggestions for dealing with the questions on this page== * Add an answer to existing pages on the VDC.
    109 KB (18,880 words) - 00:14, 7 January 2024