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- 5 KB (630 words) - 14:43, 20 January 2024
- {{lang|Team Icons}}7 KB (352 words) - 04:07, 22 August 2024
- 5 KB (614 words) - 03:18, 22 August 2024
- {{lang|Team Icons}}5 KB (619 words) - 03:39, 22 August 2024
- {{lang|title=Ícones de time|Team Icons}}5 KB (646 words) - 03:40, 22 August 2024
- After creating the icons, Open the ''icon'' file and save it as a targa file (.tga) in the {{code|so ...ck Load. Select the file path and extension and the tool will generate the icons at the correct sizes, add them to the resource path and update the gameinfo3 KB (482 words) - 08:16, 12 July 2024
- 4 KB (162 words) - 08:16, 12 July 2024
- 4 KB (229 words) - 08:16, 12 July 2024
Page text matches
- By default, mods based on ''Half-Life 2: Deathmatch'' will only have death icons for the weapons included in ''Half-Life 2''. If an icon is not found, it wi Half-Life 2 Deathmatch's icons come from a font file called HL2MP.ttf, found in the resource folder of you4 KB (573 words) - 14:09, 4 September 2025
- ...Steam games window supports icons to be added in front of your mod. These icons are .TGA (Targa) files consisting of:734 bytes (126 words) - 22:45, 21 January 2024
- '''Toolbar icons:''' Yrrzy, Pont443 bytes (62 words) - 10:04, 21 January 2024
- ''Scale the creep icons on the minimap.''430 bytes (50 words) - 09:04, 21 January 2024
- ''Scale the rune icons on the minimap.''428 bytes (50 words) - 09:05, 21 January 2024
- * Updated scoreboard with new icons, visual style, MVP stars, and avatar pictures * Added avatar icons to voice chat, scoreboard, and end of round display2 KB (231 words) - 23:58, 5 April 2025
- * Icons for testing elements can be set in the icons dialogue box ranging from slot 0 to 9 (14 if the third optional row is enab : A third optional row can be enabled for more test icons to be displayed.2 KB (369 words) - 10:27, 14 August 2024
- *[[Sprite (shader)|Sprite]] is used for 56 materials, all being entity marker icons.877 bytes (118 words) - 21:32, 25 May 2024
- ==Fixing Icons== .... To fix this, extract this [http://steamreview.org/external/vdc/faceposer-icons.zip fix] to the any of the games' folders that your mod is using (can be ch4 KB (623 words) - 22:42, 21 January 2024
- ...l the control points in a map. It is responsible for the layout of the hud icons as well as some round specific settings. [[team_control_point_round]] entit ...Base icon|intn=team_base_icon_2|material|The default material used for HUD icons for control points owned by RED}}3 KB (539 words) - 09:02, 13 October 2025
- ...atically configured if ran through the {{Xblahmt|4}}, patching the missing icons.976 bytes (131 words) - 12:25, 12 July 2024
- After creating the icons, Open the ''icon'' file and save it as a targa file (.tga) in the {{code|so ...ck Load. Select the file path and extension and the tool will generate the icons at the correct sizes, add them to the resource path and update the gameinfo3 KB (482 words) - 08:16, 12 July 2024
- ...padding-top:0px; border-bottom:1px solid #65635f; margin: 0 0 10px 0;">The icons in [[Faceposer]] are broken.</h3> ...older ''gfx'' to ''SiN Episodes Emergence\SE1'' and restart Faceposer. The icons should now show up correctly.</p>4 KB (662 words) - 12:54, 8 January 2024
- ....jpg|Loading Editor: With this tool, you can add images, descriptions, and icons to the loading screen.1 KB (198 words) - 02:52, 15 December 2024
- * Verbesserte Punktetafel mit neuen Icons, Visuellem Style, MVP Sternen und Avatar Bildern1 KB (166 words) - 05:51, 12 July 2024
- Apart from its model, its [[HUD]] icons and its damage values, it is identical to [[weapon_melee (Counter-Strike: G1 KB (182 words) - 07:16, 17 October 2023
- Apart from its model, its [[HUD]] icons and its damage values, it is identical to [[weapon_melee (Counter-Strike: G1 KB (182 words) - 07:16, 17 October 2023
- Apart from its model, its [[HUD]] icons and its damage values, it is identical to [[weapon_melee (Counter-Strike: G1 KB (179 words) - 07:15, 17 October 2023
- === Adding needs icons === ...the centre of the hotspot to which you assign them. Below are the various icons you can use; a hotspot can use as many or as few of these as necessary...9 KB (1,593 words) - 20:33, 17 June 2023
- The first two icons in the Workshop Manager allow you to create a new addon or edit an existing1 KB (209 words) - 12:29, 4 September 2025