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- {{lang|Perfect Dark Source: info player start|title=Perfect Dark Source: <code>info_player_start</code>}} * '''Master''' (Hat Priorität falls mehrere Instanzen vorhanden sind)1 KB (188 words) - 06:28, 11 July 2024
- {{lang|Perfect Dark Source: info player start|title=Perfect Dark Source: <code>info_player_start</code>}} * '''Master''' (Has priority if multiple info_player_starts exist)1 KB (220 words) - 10:25, 5 January 2024
- ...for Half Life 1, and is under development for the Source engine known as ''Master Sword: Source''. The game is a total conversion, and has new features such The evil dark lord, Lor Malgoriand, is assembling a new dark army of undead and disrupting the balance between good and evil. Animals ha3 KB (418 words) - 13:46, 20 June 2024
- {{back | Dark Messiah Level Creation}} {{DISPLAYTITLE: Dark Messiah - Multiplayer SDK Installation}}6 KB (977 words) - 15:31, 5 August 2021
- {{back | Dark Messiah Level Creation}} {{DISPLAYTITLE: Dark Messiah - Singleplayer SDK Installation}}8 KB (1,137 words) - 05:24, 22 September 2024
- {{lang|Perfect Dark Source: info player start|title=Perfect Dark Source: <code>info_player_start</code>}} * '''Master''' (Maestro, tiene mayor prioridad si ya existen varios info_player_starts)2 KB (329 words) - 07:08, 11 July 2024
- Damaging areas are marked with a dark blue rectangle and [[bot]]s will try to avoid them. In {{L4ds|4}} Only surv ...tn=master|deprecated=1|Legacy support: The name of a master entity. If the master hasn't been activated, this entity will not activate.}}3 KB (553 words) - 06:49, 4 June 2025
- *Make sure it's easy to see and find flags. Don't put them in obscure places, dark rooms, or other spots where players won't be able to find them. ...ctive. You could use this to have the flags change based on the state of a master (usually an {{ent|env_state_(GoldSrc)|alt=env_state}}).7 KB (1,258 words) - 10:31, 16 August 2023
- {{LanguageBar|Perfect Dark Source: Weapon Sets}} Perfect Dark:Source Introduit un système de gestion des armes, notament par set d'armes7 KB (1,144 words) - 17:54, 18 July 2025
- ...ode>postprocess_controller</code> can be enabled on a player by using the "Master" spawnflag or the {{ent|fog_volume}} entity. ...ecessary to have at least one {{ent|fog_volume}} in the map in order for a master <code>postprocess_controller</code> to take effect.}}7 KB (1,080 words) - 08:00, 29 April 2025
- ...ne option]], and the <code>\gamedir\</code> [[Master Server Query Protocol|master server query protocol]] filter. The ''path'' is the directory path (relativ | mmdarkmessiah || darkmessiah || [[Dark Messiah]] || || No || Source5 KB (607 words) - 08:16, 21 September 2025
- ...тром командной строки}} <code>-game <название игры></code> и \gamedir\ {{L|Master Server Query Protocol}} фильтром. | mmdarkmessiah || "darkmessiah" || {{L|Dark Messiah}}3 KB (329 words) - 03:47, 22 August 2024
- ...ow you've faded the player's screen to black, why not put them into a nice dark room to avoid any glitches with the fade ...the fading out part, look into {{GitHub|ValveSoftware/source-sdk-2013/blob/master/src/game/client/hl2/hud_credits.cpp#L301-L337|hud_credits.cpp}}, starting a4 KB (545 words) - 08:39, 28 June 2025
- master(string) : "Master" master(string) : "(Team) Master"44 KB (4,450 words) - 01:52, 11 September 2024
- master(string) : "Master" master(string) : "(Team) Master"44 KB (4,461 words) - 01:51, 11 September 2024
- master(string) : "Master" master(string) : "(Team) Master"46 KB (4,744 words) - 08:10, 24 March 2025
- master(string) : "Master" master(string) : "Master"36 KB (3,602 words) - 07:58, 8 May 2025
- master(string) : "Master" master(string) : "(Team) Master"47 KB (4,797 words) - 08:14, 24 March 2025
- // - removed commented out "master" option for game_zone_player. It was commented out from the original VS FG master(string) : "Master"53 KB (5,438 words) - 18:23, 7 March 2025
- * '''2100 {{L|Dark Messiah of Might and Magic}}''' * <s>'''2110 {{L|Dark Messiah of Might and Magic|Dark Messiah}} Multiplayer Open Beta'''</s>22 KB (2,854 words) - 04:06, 22 August 2024