Perfect Dark Source: info_player_start

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Entity Description

Info player start.png

This entity indicates the position and facing direction at which the player will spawn. It is used for both free for all and team based games.

To prevent the player from spawning into geometry, the entity cannot reside half way through a solid object.

Any number of info_player_start entities may be placed in a map for when working in cordoned-off portions of the map. (See Localized starting points for more information.)


Keyvalues

Angles:

Pitch Yaw Roll (Y Z X) (angles) <angle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • Team
<integer> Insert the team number for this spawn. Only players belonging to this team may spawn on this spawn point.
Value -2 (default)
Free for all. Any player may spawn here regardless of team. Disabled if mp_freeforall is 0 and mp_teamtogether is 1.
Value -1
Only spectators may spawn here.
Value 0 to n
Only members of this team may spawn here.


Flags

  • Master (Has priority if multiple info_player_starts exist)
  • FFA Only (This entity is disabled if mp_freeforall is 0)
  • TeamPlay Only (This entity is disabled if mp_freeforall is 1)
  • Also Allow Spectators (Spectators may spawn here regardless of Team keyvalue's value)