prop_energy_ball

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Info.png
This entity is not in the FGD by default.
See below for instructions on making it available.

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Not to be confused with prop_combine_ball.
Class hierarchy
CPropEnergyBall
CPhysicsProp
CBreakableProp
CBaseProp
CBaseAnimating
CBaseEntity

prop_energy_ball is a point entity available in Portal (series) Portal (series).

prop_energy_ball is a testing element used in portal. However, the entity is still usable in Portal 2 but you have to fix the texture. This entity has a very similar appearance to prop_combine_ball and has functions similar to prop_combine_ball.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Explode
Explode.
SetTime  (only in Portal 2: Community Edition)
Set how much time the ball should have left before exploding.

See also