multi_manager
Class hierarchy |
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CMultiManager |
hl1/hl1_ents.cpp
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This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
It has since been replaced by
It has since been replaced by
logic_relay
.multi_manager
is a point entity available in Half-Life: Source.
Deprecated entity from GoldSrc, replaced by logic_relay
in Source.
Important:This entity counts as an edict; use logic_relay instead.
Contents
Key Values
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Wait(wait)
<float>- Deprecated.
Unused.
Inputs
Trigger
<void>- Fire this entity's outputs.
Outputs
OnTrigger
<void>- Fired when this entity receives the Trigger input.