grenade_beam
Class hierarchy |
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CGrenadeBeam |
grenade_beam.cpp
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grenade_beam
is a point entity available in Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, and Half-Life 2: Deathmatch. This is the grenade created and not included in game launch. It is not affected by the gravity gun. which emits a grenade_beam_chaser
which follows with beams.
ConVars/Commands
Cvar/Command | Parameters or default value | Descriptor | Effect |
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FGD code
[Todo]
Categories:
- TODO rewrite lang to LanguageBar
- CBaseAnimating
- Half-Life 2 entities
- Half-Life 2 point entities
- Half-Life 2: Episode One entities
- Half-Life 2: Episode One point entities
- Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two point entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch point entities
- Half-Life 2 Weapons