weapon_first_aid_kit
Jump to navigation
Jump to search
| CFirstAidKit |
weapon_first_aid_kit is a model entity available in ![]()
Left 4 Dead series. It's the actual carriable item with physics.
In Hammer for Left 4 Dead 2, this entity is intended to be used in scripted events where a single item needs to spawn with physics active. The standard way to place first aid in a map is to use weapon_first_aid_kit_spawn or
weapon_item_spawn.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities