Path vphysics
Jump to navigation
Jump to search
path_vphysics Is a point entity in . It pushes objects in its radius, at the speed defined.
Clarify: What does the keyvalue
dampening
do?
path_vphysics
is very simular to path_track, meaning that you can shift-drag the paths to create a track.Keyvalues
- Next Target (target) <targetname>
- The next path_vphysics in the path.
- Speed (speed) <float>
- The speed at which to move the objects.
- Radius (radius) <float>
- Radius of the triggers.
- Damping (damping) <float>
- How much to dampen the movement.
- Filter (filtername) <filter>
- Filter to apply to the spawned triggers.
Inputs
- Enable
- Enables the trigger
- Disable
- Disables the trigger
- Toggle
- Toggles the trigger
See also
- path_track
- Diversity_Vent - For creating a Vacuum tube without the use of path_vphysics.