nihianimbeam
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| CNihiAnimeBeam |
nihianimbeam is a model entity available in
Black Mesa. It is the Nihilanth's final flash, a huge blue beam, which first charging up and targets the player, then it deals large amount of damage and disappears. Used by state FinalFlash (8) and Phase3 (3).
Dedicated ConVars
| Cvar/Command | Parameters or default value | Descriptor | Effect |
|---|---|---|---|
| sk_nihi_ff_chargeup_delay | 0.1 | Float | Amount of time it takes to charge. |
| sk_nihi_ff_chargeup_delay_2 | 0.9 | Float | Amount of time it takes to become blue. |
| sk_nihi_ff_damagebeam_delay | 4 | Float | Amount of time before it can deal damage. |
| sk_nihi_ff_damagebeam_speed | 10000 | Float | Speed of dealing damage |
| sk_nihi_ff_damagebeam_rad | 32 | Float | Damage radius. |
| sk_nihi_ff_damagebeam_dmg | 2 | Float | Amount of damage to deal. |
| sk_nihi_ff_damagebeam_ttl | 1 | Float | Amount of time before disappear. Doesn't affect amount of time it will deal damage. |
| sk_nihi_ff_tracking_rad | 25 | Float | Width for the red beam. |
| sk_nihi_ff_tracking_time | 4.1 | Float | Amount of time it will track the player. |
| sk_nihi_ff_tracking_speed | 0.1 | Float | Doesn't seem to affect anything. |