env_xen_pushpad
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CPropXenPushPad |
env_xen_pushpad
is a point entity available in Black Mesa. This is Xen Trampoline, the Xen flora that propelling anything who steps onto it into the air. The game uses it as a jump pad that allows the player to jump high. Works with player and physics objects.




Todo: Find out how to reproduce this bug.



Keyvalues
- Next Jump Delta (nextjumpdelta) <float>
- Push pad trigger delay. Don't use 0, it may will break the jump pad.
- Jump Target Name (target) <targetname>
- The target we will jump towards. Overrides max jump height. Forces this entity to push along a certain trajectory.
- Height Offset (height) <float>
- The max jump height.
- MuteME (m_bmuteme) <choices>
- If yes - the push sound will never be played.
- 0: No
- 1: Yes
Outputs
- OnTrigger
- Fired when jump pad is triggered.

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