CHL1Item

From Valve Developer Community
Revision as of 14:48, 12 May 2025 by SirYodaJedi (talk | contribs) (Missing noun)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
C++ Class hierarchy
CHL1Item
CItem
CBaseAnimating
CBaseEntity

CHL1Item is the C++ class from which all Half-Life: Source Half-Life: Source items inherit.

Note.pngNote:In multiplayer mode (deathmatch 1), items are assigned EF_NOSHADOW when spawned, disabling render-to-texture shadows.
PlacementTip.pngWorkaround:Send the EnableShadow input using logic_auto.