Dota 2 Workshop Tools/Legacy
		
		
		
		
		
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		 Deprecated:All documentations on this page applies to
Deprecated:All documentations on this page applies to  Source version of
 Source version of  Dota 2 only (pre-Reborn) only, and has been archived for historical and technical reference.
 Dota 2 only (pre-Reborn) only, and has been archived for historical and technical reference.
		
	
See also:  Source 1 SDK Documentations
 Deprecated:All documentations on this page applies to
Deprecated:All documentations on this page applies to  Source version of
 Source version of  Dota 2 only (pre-Reborn) only, and has been archived for historical and technical reference.
 Dota 2 only (pre-Reborn) only, and has been archived for historical and technical reference.
Entry point into the  Dota 2 legacy modding section. Documentations on this page applies to pre-Reborn version (Source) of the game. Some documentations may also applies to earlier version of Dota 2 Reborn (Source 2).
 Dota 2 legacy modding section. Documentations on this page applies to pre-Reborn version (Source) of the game. Some documentations may also applies to earlier version of Dota 2 Reborn (Source 2).
| Script Functions | Lua (VScript) scripting functions | 
| Level Design & Setting up Hammer | Setting up Hammer 4.x for Dota 2 | 
| Actions and Modifiers | A reference of actions and modifiers for custom Dota 2 datadriven items and abilities | 
| Tooltip Formatting | List of codes used in formatting tooltips | 
| Map Interoperability | Mapping Interoperability Standards | 
| Scaleform UI | Create custom Scaleform UI | 
| Scaleform Script Functions | Scaleform UI Script Functions | 




