Director's Cut



- Director's Cut has a development team consisting of 5 members.
- Twitter (X) account is no longer active, updates have moved to Bluesky.
- Pre-alpha development is ongoing, albeit slow.

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July 2024
Director's Cut (often abbreviated as Director's Cut) is a community-driven filmmaking mod for the Source engine. Development is uncertain[1] and it was last in a pre-alpha[2] stage.
The goal of the project is to develop an open-source and actively maintained alternative to Source Filmmaker that can be provided as both a Source 2013 mod and as a tool for developers.

Contributors
List of active contributors as of July 16 2024:
- KiwifruitDev - Project Lead; Programming, Community Management, Public Relations, Technical Support
- FLARE145 - Logo Design
- Flynnyt03 - Community Management
- nuppington - Community Management
History
The project began development in May 2022 after discussion in the Source Filmmaker community regarding the desire for an open-source filmmaker. A prototype was revealed on August 22 2022.[7]
On March 6 2022, the Source base was switched from
Source 2013 Multiplayer to
Alien Swarm Deferred.[8]
An early beta app was published to Steam on March 14 2023.[10]. The last update published to Steam was on March 16 2023.[9]
An attempt was made to license Source for the project alongside a public Steam release, however, the request to license the engine was declined, and due to its similarity to Source Filmmaker, the software was ultimately not permitted to release on Steam.[3]
From June 2023 to September 2023, development was on hiatus until it had been reset in October 2023 after switching its Source base to
Mapbase.
On October 23 2023, the Source branch was switched from
to
, and
Mapbase support was dropped.
There was a progress update on April 17 2024 that stated Director's Cut was in pre-alpha and approximately 13% complete.[2]
A programming roadblock was reached during development on June 18 2024, causing the project to be temporarily cancelled.[4]
On July 14 2024, a new logo design from FLARE145 was implemented while future progress remains uncertain.[1]
As of July 16 2024, a proper team is being formed to continue development.[5]
Implementation as a tool
Because the Source SDK does not provide an API for engine tools to be created, Director's Cut relies on game code to function.
Due to this limitation, some features are unavailable, such as use of the DMX CDmElement
API.
Despite not being a native engine tool, Director's Cut can function as an add-on for developers.
The source code for Director's Cut can easily be merged into existing mods, and instructions are available on GitHub.[6]

