logic_title_unlock_test

From Valve Developer Community
Revision as of 21:50, 27 January 2025 by Luke18033 (talk | contribs) (Created page with "{{ent not in fgd}} {{This is a|point entity|name=logic_title_unlock_test|game=psa}} This entity checks if the game is running in Xbox Live Arcade trial mode when activated, and fires an output if it is. Effectively, it behaves like a {{ent|logic_relay}} whose enabled state is tied to the game being in trial mode. == Keyvalues == {{KV Targetname}} == Inputs == {{IO|TestTitleUnlocked|Tests the trial mode state.}} == Outputs == {{IO|OnTitleLocked|Fired in response to...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

logic_title_unlock_test is a point entity available in Portal: Still Alive Portal: Still Alive.

Warning.pngWarning:
  • The {{{game}}} parameter is inconsistent with the name defined by the {{psa}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Portal: Still Alive.
    If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.

This entity checks if the game is running in Xbox Live Arcade trial mode when activated, and fires an output if it is. Effectively, it behaves like a logic_relay whose enabled state is tied to the game being in trial mode.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

TestTitleUnlocked
Tests the trial mode state.

Outputs

OnTitleLocked
Fired in response to TestTitleUnlocked if the game is running in trial mode.