env_global
		
		
		
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| CEnvGlobal | 
env_global  is a   point entity  available in all 
 GoldSrc games.  It can set a global state which persists between maps. It's useful for having events happen in one map after something have been activated in another.
Key Values
- Global State to Set (globalstate) <string>
 - The global state which this env_global will set. Can be anything and can be used by trigger_auto entities to fire a target after this 
env_globalhave been activated. 
- Trigger Mode (triggermode) <choices>
 
- 0 : Off
 - 1 : On
 - 2 : Dead
 - 3 : Toggle
 
- Initial State (initialstate) <choices>
 
- 0 : Off
 - 1 : On
 - 2 : Dead
 
Flags
- Set Initial State : [1]