Collaborate
This mod for Source is currently in development.
What is it?
Collaborate is an upcoming Half-Life 2 MP teamplay modification with NPCs. There are 2 teams, Team Combine and Team Humans, with players divided in squads. Every squadleader is able to spawn & control NPCs, ammocrates, traps and more. Both teams will need to complete objectives to win the game. Work together, side by side, with NPCs & players to complete your objectives before your opponents do.
Are the Humans fighting to infiltrate a Combine base or are both teams are trying to outlast the other? Fight with all you have because you’re up against real opponents.
Features
- Gameplay oriented on objectives & teamplay
- Players form squads, up to 4 players per squad
- Squadleaders can spawn NPCs & equipment and give them orders
- Dynamic spawnpoints-system (squadleaders function as a spawnpoint)
- Wait-system that allows players to wait with starting the game
- Team-bound NPCs & equipment
- High quality maps
- Improved network- & lagcompensation-code
- Full spectators-support
- Points-system based on damage and teamplay
- Drop weapons/ammo/armor and get points for it
- New NPCs
- Enhanced AI
Planned for future versions
- Multipassenger vehicles
- Per game statistics
If you are interested in the source of the mod, please contact me.
Help wanted
Why should I join?
There's a sh*tload of mods out there, but here:
- You are allowed to use your work in other mods
- No deadlines, no hurries (we go for quality, not time.. but not toooo long)
- Relaxed team (need something? just ask)
- Your opinion counts. No concept here that can't be changed.
- Need a new entity to make your map that much better? Our coders can make it.
What we need
- Mapper
- Mappers are allowed to use their own ideas. The only "must" is that each map needs to have (multiple?) objectives for the 2 teams.
- Modeller
- New objects like trees, weapons, equipment and characters (playermodels, new NPCs)
- Model Animator
- Animate characters, weapons
- Model Skinner
- Skin characters, weapons, equipment
- Concept artist
- GUI, new NPCs, levels
- Coder
- AI programming, GUI
Please post a topic at our forum or email to dutchmega@gmail.com, with some previous work, when you are interested.
Collaborate Team
- Vaber: Mapper
- dutchmega: Founder, coder
- CrabbyData: Mapper
- Starbug: Mapper
- Angry Beaver: Mapper
- Psycho: Mapper
Freelancers
- Dolphineye: Coder
Media
More media at the website