p3_prop_physx

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p3_prop_physx is a point entity available in Postal III Postal III. It is used to add models that utilizes the Nvidia PhysX physics engine.

This entity are designed to work with certain cloth models, such as one used in Postal Dude's coat. Disabling PhysX using physx_enabled 0 will replace part of the "cloth" models with purple color and disable the PhysX physics engine entirely.

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Model (model) <string>
The model this entity should appear as.
Confirm:Is there's 128-character limit on this entity?
Wind Entity (windentity) <targetname>
Attach to a wind entity.
Confirm:env_wind or p3_physx_wind?