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env_ragdoll_boogie

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Revision as of 01:25, 22 June 2024 by Commando of Booce (talk | contribs) (Undo revision 410561 by MyGamepedia (talk) The issue is that this file is way too big for such a simple effect. Also, can we stop edit warring?)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CRagdollBoogie
CBaseEntity
C++ RagdollBoogie.cpp

env_ragdoll_boogie is a point entity available in all Source Source games. It's an automatically-created entity that makes ragdolls shake. This is used in Half-Life 2 Half-Life 2 when the supercharged gravity gun hurts NPCs. The StartRagdollBoogie input on prop_ragdoll also creates these.