env_tonemap_controller_ghost
		
		
		
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| CEnvTonemapController | 

env_tonemap_controller_infected  is a   point entity  available in ![]()
 Left 4 Dead series.
An entity that controls the HDR tonemapping for infected player. Think of it as a method of controlling the exposure of the player's eyes.
| CEnvTonemapController | 

env_tonemap_controller_ghost  is a   logical entity  available in ![]()
 Left 4 Dead series.
An entity that controls the HDR tonemapping for ghost player.
Keyvalues / Inputs / Outputs are same as env_tonemap_controller.